Files
cannaiq/frontend/node_modules/@floating-ui/react/dist/floating-ui.react.mjs
2025-11-28 19:45:44 -07:00

4624 lines
163 KiB
JavaScript
Raw Blame History

This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
import * as React from 'react';
import { useLayoutEffect, useEffect, useRef } from 'react';
import { stopEvent, getDocument, isMouseLikePointerType, contains, activeElement, isSafari, isTypeableCombobox, isVirtualClick, isVirtualPointerEvent, getTarget, getPlatform, isTypeableElement, isReactEvent, isRootElement, isEventTargetWithin, isMac, getUserAgent } from '@floating-ui/react/utils';
import { floor, evaluate, max, min, round } from '@floating-ui/utils';
import { getComputedStyle, isElement, getNodeName, isHTMLElement, getWindow, isLastTraversableNode, getParentNode, isWebKit } from '@floating-ui/utils/dom';
import { tabbable, isTabbable } from 'tabbable';
import * as ReactDOM from 'react-dom';
import { getOverflowAncestors, useFloating as useFloating$1, offset, detectOverflow } from '@floating-ui/react-dom';
export { arrow, autoPlacement, autoUpdate, computePosition, detectOverflow, flip, getOverflowAncestors, hide, inline, limitShift, offset, platform, shift, size } from '@floating-ui/react-dom';
/**
* Merges an array of refs into a single memoized callback ref or `null`.
* @see https://floating-ui.com/docs/react-utils#usemergerefs
*/
function useMergeRefs(refs) {
return React.useMemo(() => {
if (refs.every(ref => ref == null)) {
return null;
}
return value => {
refs.forEach(ref => {
if (typeof ref === 'function') {
ref(value);
} else if (ref != null) {
ref.current = value;
}
});
};
// eslint-disable-next-line react-hooks/exhaustive-deps
}, refs);
}
// https://github.com/mui/material-ui/issues/41190#issuecomment-2040873379
const SafeReact = {
...React
};
const useInsertionEffect = SafeReact.useInsertionEffect;
const useSafeInsertionEffect = useInsertionEffect || (fn => fn());
function useEffectEvent(callback) {
const ref = React.useRef(() => {
if (process.env.NODE_ENV !== "production") {
throw new Error('Cannot call an event handler while rendering.');
}
});
useSafeInsertionEffect(() => {
ref.current = callback;
});
return React.useCallback(function () {
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
return ref.current == null ? void 0 : ref.current(...args);
}, []);
}
const ARROW_UP = 'ArrowUp';
const ARROW_DOWN = 'ArrowDown';
const ARROW_LEFT = 'ArrowLeft';
const ARROW_RIGHT = 'ArrowRight';
function isDifferentRow(index, cols, prevRow) {
return Math.floor(index / cols) !== prevRow;
}
function isIndexOutOfBounds(listRef, index) {
return index < 0 || index >= listRef.current.length;
}
function getMinIndex(listRef, disabledIndices) {
return findNonDisabledIndex(listRef, {
disabledIndices
});
}
function getMaxIndex(listRef, disabledIndices) {
return findNonDisabledIndex(listRef, {
decrement: true,
startingIndex: listRef.current.length,
disabledIndices
});
}
function findNonDisabledIndex(listRef, _temp) {
let {
startingIndex = -1,
decrement = false,
disabledIndices,
amount = 1
} = _temp === void 0 ? {} : _temp;
const list = listRef.current;
let index = startingIndex;
do {
index += decrement ? -amount : amount;
} while (index >= 0 && index <= list.length - 1 && isDisabled(list, index, disabledIndices));
return index;
}
function getGridNavigatedIndex(elementsRef, _ref) {
let {
event,
orientation,
loop,
rtl,
cols,
disabledIndices,
minIndex,
maxIndex,
prevIndex,
stopEvent: stop = false
} = _ref;
let nextIndex = prevIndex;
if (event.key === ARROW_UP) {
stop && stopEvent(event);
if (prevIndex === -1) {
nextIndex = maxIndex;
} else {
nextIndex = findNonDisabledIndex(elementsRef, {
startingIndex: nextIndex,
amount: cols,
decrement: true,
disabledIndices
});
if (loop && (prevIndex - cols < minIndex || nextIndex < 0)) {
const col = prevIndex % cols;
const maxCol = maxIndex % cols;
const offset = maxIndex - (maxCol - col);
if (maxCol === col) {
nextIndex = maxIndex;
} else {
nextIndex = maxCol > col ? offset : offset - cols;
}
}
}
if (isIndexOutOfBounds(elementsRef, nextIndex)) {
nextIndex = prevIndex;
}
}
if (event.key === ARROW_DOWN) {
stop && stopEvent(event);
if (prevIndex === -1) {
nextIndex = minIndex;
} else {
nextIndex = findNonDisabledIndex(elementsRef, {
startingIndex: prevIndex,
amount: cols,
disabledIndices
});
if (loop && prevIndex + cols > maxIndex) {
nextIndex = findNonDisabledIndex(elementsRef, {
startingIndex: prevIndex % cols - cols,
amount: cols,
disabledIndices
});
}
}
if (isIndexOutOfBounds(elementsRef, nextIndex)) {
nextIndex = prevIndex;
}
}
// Remains on the same row/column.
if (orientation === 'both') {
const prevRow = floor(prevIndex / cols);
if (event.key === (rtl ? ARROW_LEFT : ARROW_RIGHT)) {
stop && stopEvent(event);
if (prevIndex % cols !== cols - 1) {
nextIndex = findNonDisabledIndex(elementsRef, {
startingIndex: prevIndex,
disabledIndices
});
if (loop && isDifferentRow(nextIndex, cols, prevRow)) {
nextIndex = findNonDisabledIndex(elementsRef, {
startingIndex: prevIndex - prevIndex % cols - 1,
disabledIndices
});
}
} else if (loop) {
nextIndex = findNonDisabledIndex(elementsRef, {
startingIndex: prevIndex - prevIndex % cols - 1,
disabledIndices
});
}
if (isDifferentRow(nextIndex, cols, prevRow)) {
nextIndex = prevIndex;
}
}
if (event.key === (rtl ? ARROW_RIGHT : ARROW_LEFT)) {
stop && stopEvent(event);
if (prevIndex % cols !== 0) {
nextIndex = findNonDisabledIndex(elementsRef, {
startingIndex: prevIndex,
decrement: true,
disabledIndices
});
if (loop && isDifferentRow(nextIndex, cols, prevRow)) {
nextIndex = findNonDisabledIndex(elementsRef, {
startingIndex: prevIndex + (cols - prevIndex % cols),
decrement: true,
disabledIndices
});
}
} else if (loop) {
nextIndex = findNonDisabledIndex(elementsRef, {
startingIndex: prevIndex + (cols - prevIndex % cols),
decrement: true,
disabledIndices
});
}
if (isDifferentRow(nextIndex, cols, prevRow)) {
nextIndex = prevIndex;
}
}
const lastRow = floor(maxIndex / cols) === prevRow;
if (isIndexOutOfBounds(elementsRef, nextIndex)) {
if (loop && lastRow) {
nextIndex = event.key === (rtl ? ARROW_RIGHT : ARROW_LEFT) ? maxIndex : findNonDisabledIndex(elementsRef, {
startingIndex: prevIndex - prevIndex % cols - 1,
disabledIndices
});
} else {
nextIndex = prevIndex;
}
}
}
return nextIndex;
}
/** For each cell index, gets the item index that occupies that cell */
function buildCellMap(sizes, cols, dense) {
const cellMap = [];
let startIndex = 0;
sizes.forEach((_ref2, index) => {
let {
width,
height
} = _ref2;
if (width > cols) {
if (process.env.NODE_ENV !== "production") {
throw new Error("[Floating UI]: Invalid grid - item width at index " + index + " is greater than grid columns");
}
}
let itemPlaced = false;
if (dense) {
startIndex = 0;
}
while (!itemPlaced) {
const targetCells = [];
for (let i = 0; i < width; i++) {
for (let j = 0; j < height; j++) {
targetCells.push(startIndex + i + j * cols);
}
}
if (startIndex % cols + width <= cols && targetCells.every(cell => cellMap[cell] == null)) {
targetCells.forEach(cell => {
cellMap[cell] = index;
});
itemPlaced = true;
} else {
startIndex++;
}
}
});
// convert into a non-sparse array
return [...cellMap];
}
/** Gets cell index of an item's corner or -1 when index is -1. */
function getCellIndexOfCorner(index, sizes, cellMap, cols, corner) {
if (index === -1) return -1;
const firstCellIndex = cellMap.indexOf(index);
const sizeItem = sizes[index];
switch (corner) {
case 'tl':
return firstCellIndex;
case 'tr':
if (!sizeItem) {
return firstCellIndex;
}
return firstCellIndex + sizeItem.width - 1;
case 'bl':
if (!sizeItem) {
return firstCellIndex;
}
return firstCellIndex + (sizeItem.height - 1) * cols;
case 'br':
return cellMap.lastIndexOf(index);
}
}
/** Gets all cell indices that correspond to the specified indices */
function getCellIndices(indices, cellMap) {
return cellMap.flatMap((index, cellIndex) => indices.includes(index) ? [cellIndex] : []);
}
function isDisabled(list, index, disabledIndices) {
if (disabledIndices) {
return disabledIndices.includes(index);
}
const element = list[index];
return element == null || element.hasAttribute('disabled') || element.getAttribute('aria-disabled') === 'true';
}
var index = typeof document !== 'undefined' ? useLayoutEffect : useEffect;
function sortByDocumentPosition(a, b) {
const position = a.compareDocumentPosition(b);
if (position & Node.DOCUMENT_POSITION_FOLLOWING || position & Node.DOCUMENT_POSITION_CONTAINED_BY) {
return -1;
}
if (position & Node.DOCUMENT_POSITION_PRECEDING || position & Node.DOCUMENT_POSITION_CONTAINS) {
return 1;
}
return 0;
}
function areMapsEqual(map1, map2) {
if (map1.size !== map2.size) {
return false;
}
for (const [key, value] of map1.entries()) {
if (value !== map2.get(key)) {
return false;
}
}
return true;
}
const FloatingListContext = /*#__PURE__*/React.createContext({
register: () => {},
unregister: () => {},
map: /*#__PURE__*/new Map(),
elementsRef: {
current: []
}
});
/**
* Provides context for a list of items within the floating element.
* @see https://floating-ui.com/docs/FloatingList
*/
function FloatingList(props) {
const {
children,
elementsRef,
labelsRef
} = props;
const [map, setMap] = React.useState(() => new Map());
const register = React.useCallback(node => {
setMap(prevMap => new Map(prevMap).set(node, null));
}, []);
const unregister = React.useCallback(node => {
setMap(prevMap => {
const map = new Map(prevMap);
map.delete(node);
return map;
});
}, []);
index(() => {
const newMap = new Map(map);
const nodes = Array.from(newMap.keys()).sort(sortByDocumentPosition);
nodes.forEach((node, index) => {
newMap.set(node, index);
});
if (!areMapsEqual(map, newMap)) {
setMap(newMap);
}
}, [map]);
return /*#__PURE__*/React.createElement(FloatingListContext.Provider, {
value: React.useMemo(() => ({
register,
unregister,
map,
elementsRef,
labelsRef
}), [register, unregister, map, elementsRef, labelsRef])
}, children);
}
/**
* Used to register a list item and its index (DOM position) in the
* `FloatingList`.
* @see https://floating-ui.com/docs/FloatingList#uselistitem
*/
function useListItem(props) {
if (props === void 0) {
props = {};
}
const {
label
} = props;
const {
register,
unregister,
map,
elementsRef,
labelsRef
} = React.useContext(FloatingListContext);
const [index$1, setIndex] = React.useState(null);
const componentRef = React.useRef(null);
const ref = React.useCallback(node => {
componentRef.current = node;
if (index$1 !== null) {
elementsRef.current[index$1] = node;
if (labelsRef) {
var _node$textContent;
const isLabelDefined = label !== undefined;
labelsRef.current[index$1] = isLabelDefined ? label : (_node$textContent = node == null ? void 0 : node.textContent) != null ? _node$textContent : null;
}
}
}, [index$1, elementsRef, labelsRef, label]);
index(() => {
const node = componentRef.current;
if (node) {
register(node);
return () => {
unregister(node);
};
}
}, [register, unregister]);
index(() => {
const index = componentRef.current ? map.get(componentRef.current) : null;
if (index != null) {
setIndex(index);
}
}, [map]);
return React.useMemo(() => ({
ref,
index: index$1 == null ? -1 : index$1
}), [index$1, ref]);
}
function renderJsx(render, computedProps) {
if (typeof render === 'function') {
return render(computedProps);
}
if (render) {
return /*#__PURE__*/React.cloneElement(render, computedProps);
}
return /*#__PURE__*/React.createElement("div", computedProps);
}
const CompositeContext = /*#__PURE__*/React.createContext({
activeIndex: 0,
onNavigate: () => {}
});
const horizontalKeys = [ARROW_LEFT, ARROW_RIGHT];
const verticalKeys = [ARROW_UP, ARROW_DOWN];
const allKeys = [...horizontalKeys, ...verticalKeys];
/**
* Creates a single tab stop whose items are navigated by arrow keys, which
* provides list navigation outside of floating element contexts.
*
* This is useful to enable navigation of a list of items that arent part of a
* floating element. A menubar is an example of a composite, with each reference
* element being an item.
* @see https://floating-ui.com/docs/Composite
*/
const Composite = /*#__PURE__*/React.forwardRef(function Composite(props, forwardedRef) {
const {
render,
orientation = 'both',
loop = true,
rtl = false,
cols = 1,
disabledIndices,
activeIndex: externalActiveIndex,
onNavigate: externalSetActiveIndex,
itemSizes,
dense = false,
...domProps
} = props;
const [internalActiveIndex, internalSetActiveIndex] = React.useState(0);
const activeIndex = externalActiveIndex != null ? externalActiveIndex : internalActiveIndex;
const onNavigate = useEffectEvent(externalSetActiveIndex != null ? externalSetActiveIndex : internalSetActiveIndex);
const elementsRef = React.useRef([]);
const renderElementProps = render && typeof render !== 'function' ? render.props : {};
const contextValue = React.useMemo(() => ({
activeIndex,
onNavigate
}), [activeIndex, onNavigate]);
const isGrid = cols > 1;
function handleKeyDown(event) {
if (!allKeys.includes(event.key)) return;
let nextIndex = activeIndex;
const minIndex = getMinIndex(elementsRef, disabledIndices);
const maxIndex = getMaxIndex(elementsRef, disabledIndices);
const horizontalEndKey = rtl ? ARROW_LEFT : ARROW_RIGHT;
const horizontalStartKey = rtl ? ARROW_RIGHT : ARROW_LEFT;
if (isGrid) {
const sizes = itemSizes || Array.from({
length: elementsRef.current.length
}, () => ({
width: 1,
height: 1
}));
// To calculate movements on the grid, we use hypothetical cell indices
// as if every item was 1x1, then convert back to real indices.
const cellMap = buildCellMap(sizes, cols, dense);
const minGridIndex = cellMap.findIndex(index => index != null && !isDisabled(elementsRef.current, index, disabledIndices));
// last enabled index
const maxGridIndex = cellMap.reduce((foundIndex, index, cellIndex) => index != null && !isDisabled(elementsRef.current, index, disabledIndices) ? cellIndex : foundIndex, -1);
const maybeNextIndex = cellMap[getGridNavigatedIndex({
current: cellMap.map(itemIndex => itemIndex ? elementsRef.current[itemIndex] : null)
}, {
event,
orientation,
loop,
rtl,
cols,
// treat undefined (empty grid spaces) as disabled indices so we
// don't end up in them
disabledIndices: getCellIndices([...(disabledIndices || elementsRef.current.map((_, index) => isDisabled(elementsRef.current, index) ? index : undefined)), undefined], cellMap),
minIndex: minGridIndex,
maxIndex: maxGridIndex,
prevIndex: getCellIndexOfCorner(activeIndex > maxIndex ? minIndex : activeIndex, sizes, cellMap, cols,
// use a corner matching the edge closest to the direction we're
// moving in so we don't end up in the same item. Prefer
// top/left over bottom/right.
event.key === ARROW_DOWN ? 'bl' : event.key === horizontalEndKey ? 'tr' : 'tl')
})];
if (maybeNextIndex != null) {
nextIndex = maybeNextIndex;
}
}
const toEndKeys = {
horizontal: [horizontalEndKey],
vertical: [ARROW_DOWN],
both: [horizontalEndKey, ARROW_DOWN]
}[orientation];
const toStartKeys = {
horizontal: [horizontalStartKey],
vertical: [ARROW_UP],
both: [horizontalStartKey, ARROW_UP]
}[orientation];
const preventedKeys = isGrid ? allKeys : {
horizontal: horizontalKeys,
vertical: verticalKeys,
both: allKeys
}[orientation];
if (nextIndex === activeIndex && [...toEndKeys, ...toStartKeys].includes(event.key)) {
if (loop && nextIndex === maxIndex && toEndKeys.includes(event.key)) {
nextIndex = minIndex;
} else if (loop && nextIndex === minIndex && toStartKeys.includes(event.key)) {
nextIndex = maxIndex;
} else {
nextIndex = findNonDisabledIndex(elementsRef, {
startingIndex: nextIndex,
decrement: toStartKeys.includes(event.key),
disabledIndices
});
}
}
if (nextIndex !== activeIndex && !isIndexOutOfBounds(elementsRef, nextIndex)) {
var _elementsRef$current$;
event.stopPropagation();
if (preventedKeys.includes(event.key)) {
event.preventDefault();
}
onNavigate(nextIndex);
(_elementsRef$current$ = elementsRef.current[nextIndex]) == null || _elementsRef$current$.focus();
}
}
const computedProps = {
...domProps,
...renderElementProps,
ref: forwardedRef,
'aria-orientation': orientation === 'both' ? undefined : orientation,
onKeyDown(e) {
domProps.onKeyDown == null || domProps.onKeyDown(e);
renderElementProps.onKeyDown == null || renderElementProps.onKeyDown(e);
handleKeyDown(e);
}
};
return /*#__PURE__*/React.createElement(CompositeContext.Provider, {
value: contextValue
}, /*#__PURE__*/React.createElement(FloatingList, {
elementsRef: elementsRef
}, renderJsx(render, computedProps)));
});
/**
* @see https://floating-ui.com/docs/Composite
*/
const CompositeItem = /*#__PURE__*/React.forwardRef(function CompositeItem(props, forwardedRef) {
const {
render,
...domProps
} = props;
const renderElementProps = render && typeof render !== 'function' ? render.props : {};
const {
activeIndex,
onNavigate
} = React.useContext(CompositeContext);
const {
ref,
index
} = useListItem();
const mergedRef = useMergeRefs([ref, forwardedRef, renderElementProps.ref]);
const isActive = activeIndex === index;
const computedProps = {
...domProps,
...renderElementProps,
ref: mergedRef,
tabIndex: isActive ? 0 : -1,
'data-active': isActive ? '' : undefined,
onFocus(e) {
domProps.onFocus == null || domProps.onFocus(e);
renderElementProps.onFocus == null || renderElementProps.onFocus(e);
onNavigate(index);
}
};
return renderJsx(render, computedProps);
});
function _extends() {
_extends = Object.assign ? Object.assign.bind() : function (target) {
for (var i = 1; i < arguments.length; i++) {
var source = arguments[i];
for (var key in source) {
if (Object.prototype.hasOwnProperty.call(source, key)) {
target[key] = source[key];
}
}
}
return target;
};
return _extends.apply(this, arguments);
}
let serverHandoffComplete = false;
let count = 0;
const genId = () => // Ensure the id is unique with multiple independent versions of Floating UI
// on <React 18
"floating-ui-" + Math.random().toString(36).slice(2, 6) + count++;
function useFloatingId() {
const [id, setId] = React.useState(() => serverHandoffComplete ? genId() : undefined);
index(() => {
if (id == null) {
setId(genId());
}
// eslint-disable-next-line react-hooks/exhaustive-deps
}, []);
React.useEffect(() => {
serverHandoffComplete = true;
}, []);
return id;
}
const useReactId = SafeReact.useId;
/**
* Uses React 18's built-in `useId()` when available, or falls back to a
* slightly less performant (requiring a double render) implementation for
* earlier React versions.
* @see https://floating-ui.com/docs/react-utils#useid
*/
const useId = useReactId || useFloatingId;
let devMessageSet;
if (process.env.NODE_ENV !== "production") {
devMessageSet = /*#__PURE__*/new Set();
}
function warn() {
var _devMessageSet;
for (var _len = arguments.length, messages = new Array(_len), _key = 0; _key < _len; _key++) {
messages[_key] = arguments[_key];
}
const message = "Floating UI: " + messages.join(' ');
if (!((_devMessageSet = devMessageSet) != null && _devMessageSet.has(message))) {
var _devMessageSet2;
(_devMessageSet2 = devMessageSet) == null || _devMessageSet2.add(message);
console.warn(message);
}
}
function error() {
var _devMessageSet3;
for (var _len2 = arguments.length, messages = new Array(_len2), _key2 = 0; _key2 < _len2; _key2++) {
messages[_key2] = arguments[_key2];
}
const message = "Floating UI: " + messages.join(' ');
if (!((_devMessageSet3 = devMessageSet) != null && _devMessageSet3.has(message))) {
var _devMessageSet4;
(_devMessageSet4 = devMessageSet) == null || _devMessageSet4.add(message);
console.error(message);
}
}
/**
* Renders a pointing arrow triangle.
* @see https://floating-ui.com/docs/FloatingArrow
*/
const FloatingArrow = /*#__PURE__*/React.forwardRef(function FloatingArrow(props, ref) {
const {
context: {
placement,
elements: {
floating
},
middlewareData: {
arrow,
shift
}
},
width = 14,
height = 7,
tipRadius = 0,
strokeWidth = 0,
staticOffset,
stroke,
d,
style: {
transform,
...restStyle
} = {},
...rest
} = props;
if (process.env.NODE_ENV !== "production") {
if (!ref) {
warn('The `ref` prop is required for `FloatingArrow`.');
}
}
const clipPathId = useId();
const [isRTL, setIsRTL] = React.useState(false);
// https://github.com/floating-ui/floating-ui/issues/2932
index(() => {
if (!floating) return;
const isRTL = getComputedStyle(floating).direction === 'rtl';
if (isRTL) {
setIsRTL(true);
}
}, [floating]);
if (!floating) {
return null;
}
const [side, alignment] = placement.split('-');
const isVerticalSide = side === 'top' || side === 'bottom';
let computedStaticOffset = staticOffset;
if (isVerticalSide && shift != null && shift.x || !isVerticalSide && shift != null && shift.y) {
computedStaticOffset = null;
}
// Strokes must be double the border width, this ensures the stroke's width
// works as you'd expect.
const computedStrokeWidth = strokeWidth * 2;
const halfStrokeWidth = computedStrokeWidth / 2;
const svgX = width / 2 * (tipRadius / -8 + 1);
const svgY = height / 2 * tipRadius / 4;
const isCustomShape = !!d;
const yOffsetProp = computedStaticOffset && alignment === 'end' ? 'bottom' : 'top';
let xOffsetProp = computedStaticOffset && alignment === 'end' ? 'right' : 'left';
if (computedStaticOffset && isRTL) {
xOffsetProp = alignment === 'end' ? 'left' : 'right';
}
const arrowX = (arrow == null ? void 0 : arrow.x) != null ? computedStaticOffset || arrow.x : '';
const arrowY = (arrow == null ? void 0 : arrow.y) != null ? computedStaticOffset || arrow.y : '';
const dValue = d || 'M0,0' + (" H" + width) + (" L" + (width - svgX) + "," + (height - svgY)) + (" Q" + width / 2 + "," + height + " " + svgX + "," + (height - svgY)) + ' Z';
const rotation = {
top: isCustomShape ? 'rotate(180deg)' : '',
left: isCustomShape ? 'rotate(90deg)' : 'rotate(-90deg)',
bottom: isCustomShape ? '' : 'rotate(180deg)',
right: isCustomShape ? 'rotate(-90deg)' : 'rotate(90deg)'
}[side];
return /*#__PURE__*/React.createElement("svg", _extends({}, rest, {
"aria-hidden": true,
ref: ref,
width: isCustomShape ? width : width + computedStrokeWidth,
height: width,
viewBox: "0 0 " + width + " " + (height > width ? height : width),
style: {
position: 'absolute',
pointerEvents: 'none',
[xOffsetProp]: arrowX,
[yOffsetProp]: arrowY,
[side]: isVerticalSide || isCustomShape ? '100%' : "calc(100% - " + computedStrokeWidth / 2 + "px)",
transform: [rotation, transform].filter(t => !!t).join(' '),
...restStyle
}
}), computedStrokeWidth > 0 && /*#__PURE__*/React.createElement("path", {
clipPath: "url(#" + clipPathId + ")",
fill: "none",
stroke: stroke
// Account for the stroke on the fill path rendered below.
,
strokeWidth: computedStrokeWidth + (d ? 0 : 1),
d: dValue
}), /*#__PURE__*/React.createElement("path", {
stroke: computedStrokeWidth && !d ? rest.fill : 'none',
d: dValue
}), /*#__PURE__*/React.createElement("clipPath", {
id: clipPathId
}, /*#__PURE__*/React.createElement("rect", {
x: -halfStrokeWidth,
y: halfStrokeWidth * (isCustomShape ? -1 : 1),
width: width + computedStrokeWidth,
height: width
})));
});
function createPubSub() {
const map = new Map();
return {
emit(event, data) {
var _map$get;
(_map$get = map.get(event)) == null || _map$get.forEach(handler => handler(data));
},
on(event, listener) {
map.set(event, [...(map.get(event) || []), listener]);
},
off(event, listener) {
var _map$get2;
map.set(event, ((_map$get2 = map.get(event)) == null ? void 0 : _map$get2.filter(l => l !== listener)) || []);
}
};
}
const FloatingNodeContext = /*#__PURE__*/React.createContext(null);
const FloatingTreeContext = /*#__PURE__*/React.createContext(null);
/**
* Returns the parent node id for nested floating elements, if available.
* Returns `null` for top-level floating elements.
*/
const useFloatingParentNodeId = () => {
var _React$useContext;
return ((_React$useContext = React.useContext(FloatingNodeContext)) == null ? void 0 : _React$useContext.id) || null;
};
/**
* Returns the nearest floating tree context, if available.
*/
const useFloatingTree = () => React.useContext(FloatingTreeContext);
/**
* Registers a node into the `FloatingTree`, returning its id.
* @see https://floating-ui.com/docs/FloatingTree
*/
function useFloatingNodeId(customParentId) {
const id = useId();
const tree = useFloatingTree();
const reactParentId = useFloatingParentNodeId();
const parentId = customParentId || reactParentId;
index(() => {
const node = {
id,
parentId
};
tree == null || tree.addNode(node);
return () => {
tree == null || tree.removeNode(node);
};
}, [tree, id, parentId]);
return id;
}
/**
* Provides parent node context for nested floating elements.
* @see https://floating-ui.com/docs/FloatingTree
*/
function FloatingNode(props) {
const {
children,
id
} = props;
const parentId = useFloatingParentNodeId();
return /*#__PURE__*/React.createElement(FloatingNodeContext.Provider, {
value: React.useMemo(() => ({
id,
parentId
}), [id, parentId])
}, children);
}
/**
* Provides context for nested floating elements when they are not children of
* each other on the DOM.
* This is not necessary in all cases, except when there must be explicit communication between parent and child floating elements. It is necessary for:
* - The `bubbles` option in the `useDismiss()` Hook
* - Nested virtual list navigation
* - Nested floating elements that each open on hover
* - Custom communication between parent and child floating elements
* @see https://floating-ui.com/docs/FloatingTree
*/
function FloatingTree(props) {
const {
children
} = props;
const nodesRef = React.useRef([]);
const addNode = React.useCallback(node => {
nodesRef.current = [...nodesRef.current, node];
}, []);
const removeNode = React.useCallback(node => {
nodesRef.current = nodesRef.current.filter(n => n !== node);
}, []);
const events = React.useState(() => createPubSub())[0];
return /*#__PURE__*/React.createElement(FloatingTreeContext.Provider, {
value: React.useMemo(() => ({
nodesRef,
addNode,
removeNode,
events
}), [addNode, removeNode, events])
}, children);
}
function createAttribute(name) {
return "data-floating-ui-" + name;
}
function useLatestRef(value) {
const ref = useRef(value);
index(() => {
ref.current = value;
});
return ref;
}
const safePolygonIdentifier = /*#__PURE__*/createAttribute('safe-polygon');
function getDelay(value, prop, pointerType) {
if (pointerType && !isMouseLikePointerType(pointerType)) {
return 0;
}
if (typeof value === 'number') {
return value;
}
return value == null ? void 0 : value[prop];
}
/**
* Opens the floating element while hovering over the reference element, like
* CSS `:hover`.
* @see https://floating-ui.com/docs/useHover
*/
function useHover(context, props) {
if (props === void 0) {
props = {};
}
const {
open,
onOpenChange,
dataRef,
events,
elements
} = context;
const {
enabled = true,
delay = 0,
handleClose = null,
mouseOnly = false,
restMs = 0,
move = true
} = props;
const tree = useFloatingTree();
const parentId = useFloatingParentNodeId();
const handleCloseRef = useLatestRef(handleClose);
const delayRef = useLatestRef(delay);
const openRef = useLatestRef(open);
const pointerTypeRef = React.useRef();
const timeoutRef = React.useRef(-1);
const handlerRef = React.useRef();
const restTimeoutRef = React.useRef(-1);
const blockMouseMoveRef = React.useRef(true);
const performedPointerEventsMutationRef = React.useRef(false);
const unbindMouseMoveRef = React.useRef(() => {});
const restTimeoutPendingRef = React.useRef(false);
const isHoverOpen = React.useCallback(() => {
var _dataRef$current$open;
const type = (_dataRef$current$open = dataRef.current.openEvent) == null ? void 0 : _dataRef$current$open.type;
return (type == null ? void 0 : type.includes('mouse')) && type !== 'mousedown';
}, [dataRef]);
// When closing before opening, clear the delay timeouts to cancel it
// from showing.
React.useEffect(() => {
if (!enabled) return;
function onOpenChange(_ref) {
let {
open
} = _ref;
if (!open) {
clearTimeout(timeoutRef.current);
clearTimeout(restTimeoutRef.current);
blockMouseMoveRef.current = true;
restTimeoutPendingRef.current = false;
}
}
events.on('openchange', onOpenChange);
return () => {
events.off('openchange', onOpenChange);
};
}, [enabled, events]);
React.useEffect(() => {
if (!enabled) return;
if (!handleCloseRef.current) return;
if (!open) return;
function onLeave(event) {
if (isHoverOpen()) {
onOpenChange(false, event, 'hover');
}
}
const html = getDocument(elements.floating).documentElement;
html.addEventListener('mouseleave', onLeave);
return () => {
html.removeEventListener('mouseleave', onLeave);
};
}, [elements.floating, open, onOpenChange, enabled, handleCloseRef, isHoverOpen]);
const closeWithDelay = React.useCallback(function (event, runElseBranch, reason) {
if (runElseBranch === void 0) {
runElseBranch = true;
}
if (reason === void 0) {
reason = 'hover';
}
const closeDelay = getDelay(delayRef.current, 'close', pointerTypeRef.current);
if (closeDelay && !handlerRef.current) {
clearTimeout(timeoutRef.current);
timeoutRef.current = window.setTimeout(() => onOpenChange(false, event, reason), closeDelay);
} else if (runElseBranch) {
clearTimeout(timeoutRef.current);
onOpenChange(false, event, reason);
}
}, [delayRef, onOpenChange]);
const cleanupMouseMoveHandler = useEffectEvent(() => {
unbindMouseMoveRef.current();
handlerRef.current = undefined;
});
const clearPointerEvents = useEffectEvent(() => {
if (performedPointerEventsMutationRef.current) {
const body = getDocument(elements.floating).body;
body.style.pointerEvents = '';
body.removeAttribute(safePolygonIdentifier);
performedPointerEventsMutationRef.current = false;
}
});
const isClickLikeOpenEvent = useEffectEvent(() => {
return dataRef.current.openEvent ? ['click', 'mousedown'].includes(dataRef.current.openEvent.type) : false;
});
// Registering the mouse events on the reference directly to bypass React's
// delegation system. If the cursor was on a disabled element and then entered
// the reference (no gap), `mouseenter` doesn't fire in the delegation system.
React.useEffect(() => {
if (!enabled) return;
function onMouseEnter(event) {
clearTimeout(timeoutRef.current);
blockMouseMoveRef.current = false;
if (mouseOnly && !isMouseLikePointerType(pointerTypeRef.current) || restMs > 0 && !getDelay(delayRef.current, 'open')) {
return;
}
const openDelay = getDelay(delayRef.current, 'open', pointerTypeRef.current);
if (openDelay) {
timeoutRef.current = window.setTimeout(() => {
if (!openRef.current) {
onOpenChange(true, event, 'hover');
}
}, openDelay);
} else if (!open) {
onOpenChange(true, event, 'hover');
}
}
function onMouseLeave(event) {
if (isClickLikeOpenEvent()) return;
unbindMouseMoveRef.current();
const doc = getDocument(elements.floating);
clearTimeout(restTimeoutRef.current);
restTimeoutPendingRef.current = false;
if (handleCloseRef.current && dataRef.current.floatingContext) {
// Prevent clearing `onScrollMouseLeave` timeout.
if (!open) {
clearTimeout(timeoutRef.current);
}
handlerRef.current = handleCloseRef.current({
...dataRef.current.floatingContext,
tree,
x: event.clientX,
y: event.clientY,
onClose() {
clearPointerEvents();
cleanupMouseMoveHandler();
if (!isClickLikeOpenEvent()) {
closeWithDelay(event, true, 'safe-polygon');
}
}
});
const handler = handlerRef.current;
doc.addEventListener('mousemove', handler);
unbindMouseMoveRef.current = () => {
doc.removeEventListener('mousemove', handler);
};
return;
}
// Allow interactivity without `safePolygon` on touch devices. With a
// pointer, a short close delay is an alternative, so it should work
// consistently.
const shouldClose = pointerTypeRef.current === 'touch' ? !contains(elements.floating, event.relatedTarget) : true;
if (shouldClose) {
closeWithDelay(event);
}
}
// Ensure the floating element closes after scrolling even if the pointer
// did not move.
// https://github.com/floating-ui/floating-ui/discussions/1692
function onScrollMouseLeave(event) {
if (isClickLikeOpenEvent()) return;
if (!dataRef.current.floatingContext) return;
handleCloseRef.current == null || handleCloseRef.current({
...dataRef.current.floatingContext,
tree,
x: event.clientX,
y: event.clientY,
onClose() {
clearPointerEvents();
cleanupMouseMoveHandler();
if (!isClickLikeOpenEvent()) {
closeWithDelay(event);
}
}
})(event);
}
if (isElement(elements.domReference)) {
var _elements$floating;
const ref = elements.domReference;
open && ref.addEventListener('mouseleave', onScrollMouseLeave);
(_elements$floating = elements.floating) == null || _elements$floating.addEventListener('mouseleave', onScrollMouseLeave);
move && ref.addEventListener('mousemove', onMouseEnter, {
once: true
});
ref.addEventListener('mouseenter', onMouseEnter);
ref.addEventListener('mouseleave', onMouseLeave);
return () => {
var _elements$floating2;
open && ref.removeEventListener('mouseleave', onScrollMouseLeave);
(_elements$floating2 = elements.floating) == null || _elements$floating2.removeEventListener('mouseleave', onScrollMouseLeave);
move && ref.removeEventListener('mousemove', onMouseEnter);
ref.removeEventListener('mouseenter', onMouseEnter);
ref.removeEventListener('mouseleave', onMouseLeave);
};
}
}, [elements, enabled, context, mouseOnly, restMs, move, closeWithDelay, cleanupMouseMoveHandler, clearPointerEvents, onOpenChange, open, openRef, tree, delayRef, handleCloseRef, dataRef, isClickLikeOpenEvent]);
// Block pointer-events of every element other than the reference and floating
// while the floating element is open and has a `handleClose` handler. Also
// handles nested floating elements.
// https://github.com/floating-ui/floating-ui/issues/1722
index(() => {
var _handleCloseRef$curre;
if (!enabled) return;
if (open && (_handleCloseRef$curre = handleCloseRef.current) != null && _handleCloseRef$curre.__options.blockPointerEvents && isHoverOpen()) {
performedPointerEventsMutationRef.current = true;
const floatingEl = elements.floating;
if (isElement(elements.domReference) && floatingEl) {
var _tree$nodesRef$curren;
const body = getDocument(elements.floating).body;
body.setAttribute(safePolygonIdentifier, '');
const ref = elements.domReference;
const parentFloating = tree == null || (_tree$nodesRef$curren = tree.nodesRef.current.find(node => node.id === parentId)) == null || (_tree$nodesRef$curren = _tree$nodesRef$curren.context) == null ? void 0 : _tree$nodesRef$curren.elements.floating;
if (parentFloating) {
parentFloating.style.pointerEvents = '';
}
body.style.pointerEvents = 'none';
ref.style.pointerEvents = 'auto';
floatingEl.style.pointerEvents = 'auto';
return () => {
body.style.pointerEvents = '';
ref.style.pointerEvents = '';
floatingEl.style.pointerEvents = '';
};
}
}
}, [enabled, open, parentId, elements, tree, handleCloseRef, isHoverOpen]);
index(() => {
if (!open) {
pointerTypeRef.current = undefined;
restTimeoutPendingRef.current = false;
cleanupMouseMoveHandler();
clearPointerEvents();
}
}, [open, cleanupMouseMoveHandler, clearPointerEvents]);
React.useEffect(() => {
return () => {
cleanupMouseMoveHandler();
clearTimeout(timeoutRef.current);
clearTimeout(restTimeoutRef.current);
clearPointerEvents();
};
}, [enabled, elements.domReference, cleanupMouseMoveHandler, clearPointerEvents]);
const reference = React.useMemo(() => {
function setPointerRef(event) {
pointerTypeRef.current = event.pointerType;
}
return {
onPointerDown: setPointerRef,
onPointerEnter: setPointerRef,
onMouseMove(event) {
const {
nativeEvent
} = event;
function handleMouseMove() {
if (!blockMouseMoveRef.current && !openRef.current) {
onOpenChange(true, nativeEvent, 'hover');
}
}
if (mouseOnly && !isMouseLikePointerType(pointerTypeRef.current)) {
return;
}
if (open || restMs === 0) {
return;
}
// Ignore insignificant movements to account for tremors.
if (restTimeoutPendingRef.current && event.movementX ** 2 + event.movementY ** 2 < 2) {
return;
}
clearTimeout(restTimeoutRef.current);
if (pointerTypeRef.current === 'touch') {
handleMouseMove();
} else {
restTimeoutPendingRef.current = true;
restTimeoutRef.current = window.setTimeout(handleMouseMove, restMs);
}
}
};
}, [mouseOnly, onOpenChange, open, openRef, restMs]);
const floating = React.useMemo(() => ({
onMouseEnter() {
clearTimeout(timeoutRef.current);
},
onMouseLeave(event) {
if (!isClickLikeOpenEvent()) {
closeWithDelay(event.nativeEvent, false);
}
}
}), [closeWithDelay, isClickLikeOpenEvent]);
return React.useMemo(() => enabled ? {
reference,
floating
} : {}, [enabled, reference, floating]);
}
const NOOP = () => {};
const FloatingDelayGroupContext = /*#__PURE__*/React.createContext({
delay: 0,
initialDelay: 0,
timeoutMs: 0,
currentId: null,
setCurrentId: NOOP,
setState: NOOP,
isInstantPhase: false
});
/**
* @deprecated
* Use the return value of `useDelayGroup()` instead.
*/
const useDelayGroupContext = () => React.useContext(FloatingDelayGroupContext);
/**
* Provides context for a group of floating elements that should share a
* `delay`.
* @see https://floating-ui.com/docs/FloatingDelayGroup
*/
function FloatingDelayGroup(props) {
const {
children,
delay,
timeoutMs = 0
} = props;
const [state, setState] = React.useReducer((prev, next) => ({
...prev,
...next
}), {
delay,
timeoutMs,
initialDelay: delay,
currentId: null,
isInstantPhase: false
});
const initialCurrentIdRef = React.useRef(null);
const setCurrentId = React.useCallback(currentId => {
setState({
currentId
});
}, []);
index(() => {
if (state.currentId) {
if (initialCurrentIdRef.current === null) {
initialCurrentIdRef.current = state.currentId;
} else if (!state.isInstantPhase) {
setState({
isInstantPhase: true
});
}
} else {
if (state.isInstantPhase) {
setState({
isInstantPhase: false
});
}
initialCurrentIdRef.current = null;
}
}, [state.currentId, state.isInstantPhase]);
return /*#__PURE__*/React.createElement(FloatingDelayGroupContext.Provider, {
value: React.useMemo(() => ({
...state,
setState,
setCurrentId
}), [state, setCurrentId])
}, children);
}
/**
* Enables grouping when called inside a component that's a child of a
* `FloatingDelayGroup`.
* @see https://floating-ui.com/docs/FloatingDelayGroup
*/
function useDelayGroup(context, options) {
if (options === void 0) {
options = {};
}
const {
open,
onOpenChange,
floatingId
} = context;
const {
id: optionId,
enabled = true
} = options;
const id = optionId != null ? optionId : floatingId;
const groupContext = useDelayGroupContext();
const {
currentId,
setCurrentId,
initialDelay,
setState,
timeoutMs
} = groupContext;
index(() => {
if (!enabled) return;
if (!currentId) return;
setState({
delay: {
open: 1,
close: getDelay(initialDelay, 'close')
}
});
if (currentId !== id) {
onOpenChange(false);
}
}, [enabled, id, onOpenChange, setState, currentId, initialDelay]);
index(() => {
function unset() {
onOpenChange(false);
setState({
delay: initialDelay,
currentId: null
});
}
if (!enabled) return;
if (!currentId) return;
if (!open && currentId === id) {
if (timeoutMs) {
const timeout = window.setTimeout(unset, timeoutMs);
return () => {
clearTimeout(timeout);
};
}
unset();
}
}, [enabled, open, setState, currentId, id, onOpenChange, initialDelay, timeoutMs]);
index(() => {
if (!enabled) return;
if (setCurrentId === NOOP || !open) return;
setCurrentId(id);
}, [enabled, open, setCurrentId, id]);
return groupContext;
}
let rafId = 0;
function enqueueFocus(el, options) {
if (options === void 0) {
options = {};
}
const {
preventScroll = false,
cancelPrevious = true,
sync = false
} = options;
cancelPrevious && cancelAnimationFrame(rafId);
const exec = () => el == null ? void 0 : el.focus({
preventScroll
});
if (sync) {
exec();
} else {
rafId = requestAnimationFrame(exec);
}
}
function getAncestors(nodes, id) {
var _nodes$find;
let allAncestors = [];
let currentParentId = (_nodes$find = nodes.find(node => node.id === id)) == null ? void 0 : _nodes$find.parentId;
while (currentParentId) {
const currentNode = nodes.find(node => node.id === currentParentId);
currentParentId = currentNode == null ? void 0 : currentNode.parentId;
if (currentNode) {
allAncestors = allAncestors.concat(currentNode);
}
}
return allAncestors;
}
function getChildren(nodes, id) {
let allChildren = nodes.filter(node => {
var _node$context;
return node.parentId === id && ((_node$context = node.context) == null ? void 0 : _node$context.open);
});
let currentChildren = allChildren;
while (currentChildren.length) {
currentChildren = nodes.filter(node => {
var _currentChildren;
return (_currentChildren = currentChildren) == null ? void 0 : _currentChildren.some(n => {
var _node$context2;
return node.parentId === n.id && ((_node$context2 = node.context) == null ? void 0 : _node$context2.open);
});
});
allChildren = allChildren.concat(currentChildren);
}
return allChildren;
}
function getDeepestNode(nodes, id) {
let deepestNodeId;
let maxDepth = -1;
function findDeepest(nodeId, depth) {
if (depth > maxDepth) {
deepestNodeId = nodeId;
maxDepth = depth;
}
const children = getChildren(nodes, nodeId);
children.forEach(child => {
findDeepest(child.id, depth + 1);
});
}
findDeepest(id, 0);
return nodes.find(node => node.id === deepestNodeId);
}
// Modified to add conditional `aria-hidden` support:
// https://github.com/theKashey/aria-hidden/blob/9220c8f4a4fd35f63bee5510a9f41a37264382d4/src/index.ts
let counterMap = /*#__PURE__*/new WeakMap();
let uncontrolledElementsSet = /*#__PURE__*/new WeakSet();
let markerMap = {};
let lockCount$1 = 0;
const supportsInert = () => typeof HTMLElement !== 'undefined' && 'inert' in HTMLElement.prototype;
const unwrapHost = node => node && (node.host || unwrapHost(node.parentNode));
const correctElements = (parent, targets) => targets.map(target => {
if (parent.contains(target)) {
return target;
}
const correctedTarget = unwrapHost(target);
if (parent.contains(correctedTarget)) {
return correctedTarget;
}
return null;
}).filter(x => x != null);
function applyAttributeToOthers(uncorrectedAvoidElements, body, ariaHidden, inert) {
const markerName = 'data-floating-ui-inert';
const controlAttribute = inert ? 'inert' : ariaHidden ? 'aria-hidden' : null;
const avoidElements = correctElements(body, uncorrectedAvoidElements);
const elementsToKeep = new Set();
const elementsToStop = new Set(avoidElements);
const hiddenElements = [];
if (!markerMap[markerName]) {
markerMap[markerName] = new WeakMap();
}
const markerCounter = markerMap[markerName];
avoidElements.forEach(keep);
deep(body);
elementsToKeep.clear();
function keep(el) {
if (!el || elementsToKeep.has(el)) {
return;
}
elementsToKeep.add(el);
el.parentNode && keep(el.parentNode);
}
function deep(parent) {
if (!parent || elementsToStop.has(parent)) {
return;
}
[].forEach.call(parent.children, node => {
if (getNodeName(node) === 'script') return;
if (elementsToKeep.has(node)) {
deep(node);
} else {
const attr = controlAttribute ? node.getAttribute(controlAttribute) : null;
const alreadyHidden = attr !== null && attr !== 'false';
const counterValue = (counterMap.get(node) || 0) + 1;
const markerValue = (markerCounter.get(node) || 0) + 1;
counterMap.set(node, counterValue);
markerCounter.set(node, markerValue);
hiddenElements.push(node);
if (counterValue === 1 && alreadyHidden) {
uncontrolledElementsSet.add(node);
}
if (markerValue === 1) {
node.setAttribute(markerName, '');
}
if (!alreadyHidden && controlAttribute) {
node.setAttribute(controlAttribute, 'true');
}
}
});
}
lockCount$1++;
return () => {
hiddenElements.forEach(element => {
const counterValue = (counterMap.get(element) || 0) - 1;
const markerValue = (markerCounter.get(element) || 0) - 1;
counterMap.set(element, counterValue);
markerCounter.set(element, markerValue);
if (!counterValue) {
if (!uncontrolledElementsSet.has(element) && controlAttribute) {
element.removeAttribute(controlAttribute);
}
uncontrolledElementsSet.delete(element);
}
if (!markerValue) {
element.removeAttribute(markerName);
}
});
lockCount$1--;
if (!lockCount$1) {
counterMap = new WeakMap();
counterMap = new WeakMap();
uncontrolledElementsSet = new WeakSet();
markerMap = {};
}
};
}
function markOthers(avoidElements, ariaHidden, inert) {
if (ariaHidden === void 0) {
ariaHidden = false;
}
if (inert === void 0) {
inert = false;
}
const body = getDocument(avoidElements[0]).body;
return applyAttributeToOthers(avoidElements.concat(Array.from(body.querySelectorAll('[aria-live]'))), body, ariaHidden, inert);
}
const getTabbableOptions = () => ({
getShadowRoot: true,
displayCheck:
// JSDOM does not support the `tabbable` library. To solve this we can
// check if `ResizeObserver` is a real function (not polyfilled), which
// determines if the current environment is JSDOM-like.
typeof ResizeObserver === 'function' && ResizeObserver.toString().includes('[native code]') ? 'full' : 'none'
});
function getTabbableIn(container, direction) {
const allTabbable = tabbable(container, getTabbableOptions());
if (direction === 'prev') {
allTabbable.reverse();
}
const activeIndex = allTabbable.indexOf(activeElement(getDocument(container)));
const nextTabbableElements = allTabbable.slice(activeIndex + 1);
return nextTabbableElements[0];
}
function getNextTabbable() {
return getTabbableIn(document.body, 'next');
}
function getPreviousTabbable() {
return getTabbableIn(document.body, 'prev');
}
function isOutsideEvent(event, container) {
const containerElement = container || event.currentTarget;
const relatedTarget = event.relatedTarget;
return !relatedTarget || !contains(containerElement, relatedTarget);
}
function disableFocusInside(container) {
const tabbableElements = tabbable(container, getTabbableOptions());
tabbableElements.forEach(element => {
element.dataset.tabindex = element.getAttribute('tabindex') || '';
element.setAttribute('tabindex', '-1');
});
}
function enableFocusInside(container) {
const elements = container.querySelectorAll('[data-tabindex]');
elements.forEach(element => {
const tabindex = element.dataset.tabindex;
delete element.dataset.tabindex;
if (tabindex) {
element.setAttribute('tabindex', tabindex);
} else {
element.removeAttribute('tabindex');
}
});
}
// See Diego Haz's Sandbox for making this logic work well on Safari/iOS:
// https://codesandbox.io/s/tabbable-portal-f4tng?file=/src/FocusTrap.tsx
const HIDDEN_STYLES = {
border: 0,
clip: 'rect(0 0 0 0)',
height: '1px',
margin: '-1px',
overflow: 'hidden',
padding: 0,
position: 'fixed',
whiteSpace: 'nowrap',
width: '1px',
top: 0,
left: 0
};
let timeoutId;
function setActiveElementOnTab(event) {
if (event.key === 'Tab') {
event.target;
clearTimeout(timeoutId);
}
}
const FocusGuard = /*#__PURE__*/React.forwardRef(function FocusGuard(props, ref) {
const [role, setRole] = React.useState();
index(() => {
if (isSafari()) {
// Unlike other screen readers such as NVDA and JAWS, the virtual cursor
// on VoiceOver does trigger the onFocus event, so we can use the focus
// trap element. On Safari, only buttons trigger the onFocus event.
// NB: "group" role in the Sandbox no longer appears to work, must be a
// button role.
setRole('button');
}
document.addEventListener('keydown', setActiveElementOnTab);
return () => {
document.removeEventListener('keydown', setActiveElementOnTab);
};
}, []);
const restProps = {
ref,
tabIndex: 0,
// Role is only for VoiceOver
role,
'aria-hidden': role ? undefined : true,
[createAttribute('focus-guard')]: '',
style: HIDDEN_STYLES
};
return /*#__PURE__*/React.createElement("span", _extends({}, props, restProps));
});
const PortalContext = /*#__PURE__*/React.createContext(null);
const attr = /*#__PURE__*/createAttribute('portal');
/**
* @see https://floating-ui.com/docs/FloatingPortal#usefloatingportalnode
*/
function useFloatingPortalNode(props) {
if (props === void 0) {
props = {};
}
const {
id,
root
} = props;
const uniqueId = useId();
const portalContext = usePortalContext();
const [portalNode, setPortalNode] = React.useState(null);
const portalNodeRef = React.useRef(null);
index(() => {
return () => {
portalNode == null || portalNode.remove();
// Allow the subsequent layout effects to create a new node on updates.
// The portal node will still be cleaned up on unmount.
// https://github.com/floating-ui/floating-ui/issues/2454
queueMicrotask(() => {
portalNodeRef.current = null;
});
};
}, [portalNode]);
index(() => {
// Wait for the uniqueId to be generated before creating the portal node in
// React <18 (using `useFloatingId` instead of the native `useId`).
// https://github.com/floating-ui/floating-ui/issues/2778
if (!uniqueId) return;
if (portalNodeRef.current) return;
const existingIdRoot = id ? document.getElementById(id) : null;
if (!existingIdRoot) return;
const subRoot = document.createElement('div');
subRoot.id = uniqueId;
subRoot.setAttribute(attr, '');
existingIdRoot.appendChild(subRoot);
portalNodeRef.current = subRoot;
setPortalNode(subRoot);
}, [id, uniqueId]);
index(() => {
// Wait for the root to exist before creating the portal node. The root must
// be stored in state, not a ref, for this to work reactively.
if (root === null) return;
if (!uniqueId) return;
if (portalNodeRef.current) return;
let container = root || (portalContext == null ? void 0 : portalContext.portalNode);
if (container && !isElement(container)) container = container.current;
container = container || document.body;
let idWrapper = null;
if (id) {
idWrapper = document.createElement('div');
idWrapper.id = id;
container.appendChild(idWrapper);
}
const subRoot = document.createElement('div');
subRoot.id = uniqueId;
subRoot.setAttribute(attr, '');
container = idWrapper || container;
container.appendChild(subRoot);
portalNodeRef.current = subRoot;
setPortalNode(subRoot);
}, [id, root, uniqueId, portalContext]);
return portalNode;
}
/**
* Portals the floating element into a given container element — by default,
* outside of the app root and into the body.
* This is necessary to ensure the floating element can appear outside any
* potential parent containers that cause clipping (such as `overflow: hidden`),
* while retaining its location in the React tree.
* @see https://floating-ui.com/docs/FloatingPortal
*/
function FloatingPortal(props) {
const {
children,
id,
root,
preserveTabOrder = true
} = props;
const portalNode = useFloatingPortalNode({
id,
root
});
const [focusManagerState, setFocusManagerState] = React.useState(null);
const beforeOutsideRef = React.useRef(null);
const afterOutsideRef = React.useRef(null);
const beforeInsideRef = React.useRef(null);
const afterInsideRef = React.useRef(null);
const modal = focusManagerState == null ? void 0 : focusManagerState.modal;
const open = focusManagerState == null ? void 0 : focusManagerState.open;
const shouldRenderGuards =
// The FocusManager and therefore floating element are currently open/
// rendered.
!!focusManagerState &&
// Guards are only for non-modal focus management.
!focusManagerState.modal &&
// Don't render if unmount is transitioning.
focusManagerState.open && preserveTabOrder && !!(root || portalNode);
// https://codesandbox.io/s/tabbable-portal-f4tng?file=/src/TabbablePortal.tsx
React.useEffect(() => {
if (!portalNode || !preserveTabOrder || modal) {
return;
}
// Make sure elements inside the portal element are tabbable only when the
// portal has already been focused, either by tabbing into a focus trap
// element outside or using the mouse.
function onFocus(event) {
if (portalNode && isOutsideEvent(event)) {
const focusing = event.type === 'focusin';
const manageFocus = focusing ? enableFocusInside : disableFocusInside;
manageFocus(portalNode);
}
}
// Listen to the event on the capture phase so they run before the focus
// trap elements onFocus prop is called.
portalNode.addEventListener('focusin', onFocus, true);
portalNode.addEventListener('focusout', onFocus, true);
return () => {
portalNode.removeEventListener('focusin', onFocus, true);
portalNode.removeEventListener('focusout', onFocus, true);
};
}, [portalNode, preserveTabOrder, modal]);
React.useEffect(() => {
if (!portalNode) return;
if (open) return;
enableFocusInside(portalNode);
}, [open, portalNode]);
return /*#__PURE__*/React.createElement(PortalContext.Provider, {
value: React.useMemo(() => ({
preserveTabOrder,
beforeOutsideRef,
afterOutsideRef,
beforeInsideRef,
afterInsideRef,
portalNode,
setFocusManagerState
}), [preserveTabOrder, portalNode])
}, shouldRenderGuards && portalNode && /*#__PURE__*/React.createElement(FocusGuard, {
"data-type": "outside",
ref: beforeOutsideRef,
onFocus: event => {
if (isOutsideEvent(event, portalNode)) {
var _beforeInsideRef$curr;
(_beforeInsideRef$curr = beforeInsideRef.current) == null || _beforeInsideRef$curr.focus();
} else {
const prevTabbable = getPreviousTabbable() || (focusManagerState == null ? void 0 : focusManagerState.refs.domReference.current);
prevTabbable == null || prevTabbable.focus();
}
}
}), shouldRenderGuards && portalNode && /*#__PURE__*/React.createElement("span", {
"aria-owns": portalNode.id,
style: HIDDEN_STYLES
}), portalNode && /*#__PURE__*/ReactDOM.createPortal(children, portalNode), shouldRenderGuards && portalNode && /*#__PURE__*/React.createElement(FocusGuard, {
"data-type": "outside",
ref: afterOutsideRef,
onFocus: event => {
if (isOutsideEvent(event, portalNode)) {
var _afterInsideRef$curre;
(_afterInsideRef$curre = afterInsideRef.current) == null || _afterInsideRef$curre.focus();
} else {
const nextTabbable = getNextTabbable() || (focusManagerState == null ? void 0 : focusManagerState.refs.domReference.current);
nextTabbable == null || nextTabbable.focus();
(focusManagerState == null ? void 0 : focusManagerState.closeOnFocusOut) && (focusManagerState == null ? void 0 : focusManagerState.onOpenChange(false, event.nativeEvent, 'focus-out'));
}
}
}));
}
const usePortalContext = () => React.useContext(PortalContext);
const FOCUSABLE_ATTRIBUTE = 'data-floating-ui-focusable';
function getFloatingFocusElement(floatingElement) {
if (!floatingElement) {
return null;
}
// Try to find the element that has `{...getFloatingProps()}` spread on it.
// This indicates the floating element is acting as a positioning wrapper, and
// so focus should be managed on the child element with the event handlers and
// aria props.
return floatingElement.hasAttribute(FOCUSABLE_ATTRIBUTE) ? floatingElement : floatingElement.querySelector("[" + FOCUSABLE_ATTRIBUTE + "]") || floatingElement;
}
const LIST_LIMIT = 20;
let previouslyFocusedElements = [];
function addPreviouslyFocusedElement(element) {
previouslyFocusedElements = previouslyFocusedElements.filter(el => el.isConnected);
let tabbableEl = element;
if (!tabbableEl || getNodeName(tabbableEl) === 'body') return;
if (!isTabbable(tabbableEl, getTabbableOptions())) {
const tabbableChild = tabbable(tabbableEl, getTabbableOptions())[0];
if (tabbableChild) {
tabbableEl = tabbableChild;
}
}
previouslyFocusedElements.push(tabbableEl);
if (previouslyFocusedElements.length > LIST_LIMIT) {
previouslyFocusedElements = previouslyFocusedElements.slice(-LIST_LIMIT);
}
}
function getPreviouslyFocusedElement() {
return previouslyFocusedElements.slice().reverse().find(el => el.isConnected);
}
const VisuallyHiddenDismiss = /*#__PURE__*/React.forwardRef(function VisuallyHiddenDismiss(props, ref) {
return /*#__PURE__*/React.createElement("button", _extends({}, props, {
type: "button",
ref: ref,
tabIndex: -1,
style: HIDDEN_STYLES
}));
});
/**
* Provides focus management for the floating element.
* @see https://floating-ui.com/docs/FloatingFocusManager
*/
function FloatingFocusManager(props) {
const {
context,
children,
disabled = false,
order = ['content'],
guards: _guards = true,
initialFocus = 0,
returnFocus = true,
restoreFocus = false,
modal = true,
visuallyHiddenDismiss = false,
closeOnFocusOut = true
} = props;
const {
open,
refs,
nodeId,
onOpenChange,
events,
dataRef,
floatingId,
elements: {
domReference,
floating
}
} = context;
const ignoreInitialFocus = typeof initialFocus === 'number' && initialFocus < 0;
// If the reference is a combobox and is typeable (e.g. input/textarea),
// there are different focus semantics. The guards should not be rendered, but
// aria-hidden should be applied to all nodes still. Further, the visually
// hidden dismiss button should only appear at the end of the list, not the
// start.
const isUntrappedTypeableCombobox = isTypeableCombobox(domReference) && ignoreInitialFocus;
// Force the guards to be rendered if the `inert` attribute is not supported.
const guards = supportsInert() ? _guards : true;
const orderRef = useLatestRef(order);
const initialFocusRef = useLatestRef(initialFocus);
const returnFocusRef = useLatestRef(returnFocus);
const tree = useFloatingTree();
const portalContext = usePortalContext();
const startDismissButtonRef = React.useRef(null);
const endDismissButtonRef = React.useRef(null);
const preventReturnFocusRef = React.useRef(false);
const isPointerDownRef = React.useRef(false);
const tabbableIndexRef = React.useRef(-1);
const isInsidePortal = portalContext != null;
const floatingFocusElement = getFloatingFocusElement(floating);
const getTabbableContent = useEffectEvent(function (container) {
if (container === void 0) {
container = floatingFocusElement;
}
return container ? tabbable(container, getTabbableOptions()) : [];
});
const getTabbableElements = useEffectEvent(container => {
const content = getTabbableContent(container);
return orderRef.current.map(type => {
if (domReference && type === 'reference') {
return domReference;
}
if (floatingFocusElement && type === 'floating') {
return floatingFocusElement;
}
return content;
}).filter(Boolean).flat();
});
React.useEffect(() => {
if (disabled) return;
if (!modal) return;
function onKeyDown(event) {
if (event.key === 'Tab') {
// The focus guards have nothing to focus, so we need to stop the event.
if (contains(floatingFocusElement, activeElement(getDocument(floatingFocusElement))) && getTabbableContent().length === 0 && !isUntrappedTypeableCombobox) {
stopEvent(event);
}
const els = getTabbableElements();
const target = getTarget(event);
if (orderRef.current[0] === 'reference' && target === domReference) {
stopEvent(event);
if (event.shiftKey) {
enqueueFocus(els[els.length - 1]);
} else {
enqueueFocus(els[1]);
}
}
if (orderRef.current[1] === 'floating' && target === floatingFocusElement && event.shiftKey) {
stopEvent(event);
enqueueFocus(els[0]);
}
}
}
const doc = getDocument(floatingFocusElement);
doc.addEventListener('keydown', onKeyDown);
return () => {
doc.removeEventListener('keydown', onKeyDown);
};
}, [disabled, domReference, floatingFocusElement, modal, orderRef, isUntrappedTypeableCombobox, getTabbableContent, getTabbableElements]);
React.useEffect(() => {
if (disabled) return;
if (!floating) return;
function handleFocusIn(event) {
const target = getTarget(event);
const tabbableContent = getTabbableContent();
const tabbableIndex = tabbableContent.indexOf(target);
if (tabbableIndex !== -1) {
tabbableIndexRef.current = tabbableIndex;
}
}
floating.addEventListener('focusin', handleFocusIn);
return () => {
floating.removeEventListener('focusin', handleFocusIn);
};
}, [disabled, floating, getTabbableContent]);
React.useEffect(() => {
if (disabled) return;
if (!closeOnFocusOut) return;
// In Safari, buttons lose focus when pressing them.
function handlePointerDown() {
isPointerDownRef.current = true;
setTimeout(() => {
isPointerDownRef.current = false;
});
}
function handleFocusOutside(event) {
const relatedTarget = event.relatedTarget;
queueMicrotask(() => {
const movedToUnrelatedNode = !(contains(domReference, relatedTarget) || contains(floating, relatedTarget) || contains(relatedTarget, floating) || contains(portalContext == null ? void 0 : portalContext.portalNode, relatedTarget) || relatedTarget != null && relatedTarget.hasAttribute(createAttribute('focus-guard')) || tree && (getChildren(tree.nodesRef.current, nodeId).find(node => {
var _node$context, _node$context2;
return contains((_node$context = node.context) == null ? void 0 : _node$context.elements.floating, relatedTarget) || contains((_node$context2 = node.context) == null ? void 0 : _node$context2.elements.domReference, relatedTarget);
}) || getAncestors(tree.nodesRef.current, nodeId).find(node => {
var _node$context3, _node$context4;
return ((_node$context3 = node.context) == null ? void 0 : _node$context3.elements.floating) === relatedTarget || ((_node$context4 = node.context) == null ? void 0 : _node$context4.elements.domReference) === relatedTarget;
})));
// Restore focus to the previous tabbable element index to prevent
// focus from being lost outside the floating tree.
if (restoreFocus && movedToUnrelatedNode && activeElement(getDocument(floatingFocusElement)) === getDocument(floatingFocusElement).body) {
// Let `FloatingPortal` effect knows that focus is still inside the
// floating tree.
if (isHTMLElement(floatingFocusElement)) {
floatingFocusElement.focus();
}
const prevTabbableIndex = tabbableIndexRef.current;
const tabbableContent = getTabbableContent();
const nodeToFocus = tabbableContent[prevTabbableIndex] || tabbableContent[tabbableContent.length - 1] || floatingFocusElement;
if (isHTMLElement(nodeToFocus)) {
nodeToFocus.focus();
}
}
// Focus did not move inside the floating tree, and there are no tabbable
// portal guards to handle closing.
if ((isUntrappedTypeableCombobox ? true : !modal) && relatedTarget && movedToUnrelatedNode && !isPointerDownRef.current &&
// Fix React 18 Strict Mode returnFocus due to double rendering.
relatedTarget !== getPreviouslyFocusedElement()) {
preventReturnFocusRef.current = true;
onOpenChange(false, event, 'focus-out');
}
});
}
if (floating && isHTMLElement(domReference)) {
domReference.addEventListener('focusout', handleFocusOutside);
domReference.addEventListener('pointerdown', handlePointerDown);
floating.addEventListener('focusout', handleFocusOutside);
return () => {
domReference.removeEventListener('focusout', handleFocusOutside);
domReference.removeEventListener('pointerdown', handlePointerDown);
floating.removeEventListener('focusout', handleFocusOutside);
};
}
}, [disabled, domReference, floating, floatingFocusElement, modal, nodeId, tree, portalContext, onOpenChange, closeOnFocusOut, restoreFocus, getTabbableContent, isUntrappedTypeableCombobox]);
React.useEffect(() => {
var _portalContext$portal;
if (disabled) return;
// Don't hide portals nested within the parent portal.
const portalNodes = Array.from((portalContext == null || (_portalContext$portal = portalContext.portalNode) == null ? void 0 : _portalContext$portal.querySelectorAll("[" + createAttribute('portal') + "]")) || []);
if (floating) {
const insideElements = [floating, ...portalNodes, startDismissButtonRef.current, endDismissButtonRef.current, orderRef.current.includes('reference') || isUntrappedTypeableCombobox ? domReference : null].filter(x => x != null);
const cleanup = modal || isUntrappedTypeableCombobox ? markOthers(insideElements, guards, !guards) : markOthers(insideElements);
return () => {
cleanup();
};
}
}, [disabled, domReference, floating, modal, orderRef, portalContext, isUntrappedTypeableCombobox, guards]);
index(() => {
if (disabled || !isHTMLElement(floatingFocusElement)) return;
const doc = getDocument(floatingFocusElement);
const previouslyFocusedElement = activeElement(doc);
// Wait for any layout effect state setters to execute to set `tabIndex`.
queueMicrotask(() => {
const focusableElements = getTabbableElements(floatingFocusElement);
const initialFocusValue = initialFocusRef.current;
const elToFocus = (typeof initialFocusValue === 'number' ? focusableElements[initialFocusValue] : initialFocusValue.current) || floatingFocusElement;
const focusAlreadyInsideFloatingEl = contains(floatingFocusElement, previouslyFocusedElement);
if (!ignoreInitialFocus && !focusAlreadyInsideFloatingEl && open) {
enqueueFocus(elToFocus, {
preventScroll: elToFocus === floatingFocusElement
});
}
});
}, [disabled, open, floatingFocusElement, ignoreInitialFocus, getTabbableElements, initialFocusRef]);
index(() => {
if (disabled || !floatingFocusElement) return;
let preventReturnFocusScroll = false;
const doc = getDocument(floatingFocusElement);
const previouslyFocusedElement = activeElement(doc);
const contextData = dataRef.current;
let openEvent = contextData.openEvent;
addPreviouslyFocusedElement(previouslyFocusedElement);
// Dismissing via outside press should always ignore `returnFocus` to
// prevent unwanted scrolling.
function onOpenChange(_ref) {
let {
open,
reason,
event,
nested
} = _ref;
if (open) {
openEvent = event;
}
if (reason === 'escape-key' && refs.domReference.current) {
addPreviouslyFocusedElement(refs.domReference.current);
}
if (reason === 'hover' && event.type === 'mouseleave') {
preventReturnFocusRef.current = true;
}
if (reason !== 'outside-press') return;
if (nested) {
preventReturnFocusRef.current = false;
preventReturnFocusScroll = true;
} else {
preventReturnFocusRef.current = !(isVirtualClick(event) || isVirtualPointerEvent(event));
}
}
events.on('openchange', onOpenChange);
const fallbackEl = doc.createElement('span');
fallbackEl.setAttribute('tabindex', '-1');
fallbackEl.setAttribute('aria-hidden', 'true');
Object.assign(fallbackEl.style, HIDDEN_STYLES);
if (isInsidePortal && domReference) {
domReference.insertAdjacentElement('afterend', fallbackEl);
}
function getReturnElement() {
if (typeof returnFocusRef.current === 'boolean') {
return getPreviouslyFocusedElement() || fallbackEl;
}
return returnFocusRef.current.current || fallbackEl;
}
return () => {
events.off('openchange', onOpenChange);
const activeEl = activeElement(doc);
const isFocusInsideFloatingTree = contains(floating, activeEl) || tree && getChildren(tree.nodesRef.current, nodeId).some(node => {
var _node$context5;
return contains((_node$context5 = node.context) == null ? void 0 : _node$context5.elements.floating, activeEl);
});
const shouldFocusReference = isFocusInsideFloatingTree || openEvent && ['click', 'mousedown'].includes(openEvent.type);
if (shouldFocusReference && refs.domReference.current) {
addPreviouslyFocusedElement(refs.domReference.current);
}
const returnElement = getReturnElement();
queueMicrotask(() => {
if (
// eslint-disable-next-line react-hooks/exhaustive-deps
returnFocusRef.current && !preventReturnFocusRef.current && isHTMLElement(returnElement) && (
// If the focus moved somewhere else after mount, avoid returning focus
// since it likely entered a different element which should be
// respected: https://github.com/floating-ui/floating-ui/issues/2607
returnElement !== activeEl && activeEl !== doc.body ? isFocusInsideFloatingTree : true)) {
returnElement.focus({
preventScroll: preventReturnFocusScroll
});
}
fallbackEl.remove();
});
};
}, [disabled, floating, floatingFocusElement, returnFocusRef, dataRef, refs, events, tree, nodeId, isInsidePortal, domReference]);
React.useEffect(() => {
// The `returnFocus` cleanup behavior is inside a microtask; ensure we
// wait for it to complete before resetting the flag.
queueMicrotask(() => {
preventReturnFocusRef.current = false;
});
}, [disabled]);
// Synchronize the `context` & `modal` value to the FloatingPortal context.
// It will decide whether or not it needs to render its own guards.
index(() => {
if (disabled) return;
if (!portalContext) return;
portalContext.setFocusManagerState({
modal,
closeOnFocusOut,
open,
onOpenChange,
refs
});
return () => {
portalContext.setFocusManagerState(null);
};
}, [disabled, portalContext, modal, open, onOpenChange, refs, closeOnFocusOut]);
index(() => {
if (disabled) return;
if (!floatingFocusElement) return;
if (typeof MutationObserver !== 'function') return;
if (ignoreInitialFocus) return;
const handleMutation = () => {
const tabIndex = floatingFocusElement.getAttribute('tabindex');
const tabbableContent = getTabbableContent();
const activeEl = activeElement(getDocument(floating));
const tabbableIndex = tabbableContent.indexOf(activeEl);
if (tabbableIndex !== -1) {
tabbableIndexRef.current = tabbableIndex;
}
if (orderRef.current.includes('floating') || activeEl !== refs.domReference.current && tabbableContent.length === 0) {
if (tabIndex !== '0') {
floatingFocusElement.setAttribute('tabindex', '0');
}
} else if (tabIndex !== '-1') {
floatingFocusElement.setAttribute('tabindex', '-1');
}
};
handleMutation();
const observer = new MutationObserver(handleMutation);
observer.observe(floatingFocusElement, {
childList: true,
subtree: true,
attributes: true
});
return () => {
observer.disconnect();
};
}, [disabled, floating, floatingFocusElement, refs, orderRef, getTabbableContent, ignoreInitialFocus]);
function renderDismissButton(location) {
if (disabled || !visuallyHiddenDismiss || !modal) {
return null;
}
return /*#__PURE__*/React.createElement(VisuallyHiddenDismiss, {
ref: location === 'start' ? startDismissButtonRef : endDismissButtonRef,
onClick: event => onOpenChange(false, event.nativeEvent)
}, typeof visuallyHiddenDismiss === 'string' ? visuallyHiddenDismiss : 'Dismiss');
}
const shouldRenderGuards = !disabled && guards && (modal ? !isUntrappedTypeableCombobox : true) && (isInsidePortal || modal);
return /*#__PURE__*/React.createElement(React.Fragment, null, shouldRenderGuards && /*#__PURE__*/React.createElement(FocusGuard, {
"data-type": "inside",
ref: portalContext == null ? void 0 : portalContext.beforeInsideRef,
onFocus: event => {
if (modal) {
const els = getTabbableElements();
enqueueFocus(order[0] === 'reference' ? els[0] : els[els.length - 1]);
} else if (portalContext != null && portalContext.preserveTabOrder && portalContext.portalNode) {
preventReturnFocusRef.current = false;
if (isOutsideEvent(event, portalContext.portalNode)) {
const nextTabbable = getNextTabbable() || domReference;
nextTabbable == null || nextTabbable.focus();
} else {
var _portalContext$before;
(_portalContext$before = portalContext.beforeOutsideRef.current) == null || _portalContext$before.focus();
}
}
}
}), !isUntrappedTypeableCombobox && renderDismissButton('start'), children, renderDismissButton('end'), shouldRenderGuards && /*#__PURE__*/React.createElement(FocusGuard, {
"data-type": "inside",
ref: portalContext == null ? void 0 : portalContext.afterInsideRef,
onFocus: event => {
if (modal) {
enqueueFocus(getTabbableElements()[0]);
} else if (portalContext != null && portalContext.preserveTabOrder && portalContext.portalNode) {
if (closeOnFocusOut) {
preventReturnFocusRef.current = true;
}
if (isOutsideEvent(event, portalContext.portalNode)) {
const prevTabbable = getPreviousTabbable() || domReference;
prevTabbable == null || prevTabbable.focus();
} else {
var _portalContext$afterO;
(_portalContext$afterO = portalContext.afterOutsideRef.current) == null || _portalContext$afterO.focus();
}
}
}
}));
}
let lockCount = 0;
function enableScrollLock() {
const isIOS = /iP(hone|ad|od)|iOS/.test(getPlatform());
const bodyStyle = document.body.style;
// RTL <body> scrollbar
const scrollbarX = Math.round(document.documentElement.getBoundingClientRect().left) + document.documentElement.scrollLeft;
const paddingProp = scrollbarX ? 'paddingLeft' : 'paddingRight';
const scrollbarWidth = window.innerWidth - document.documentElement.clientWidth;
const scrollX = bodyStyle.left ? parseFloat(bodyStyle.left) : window.scrollX;
const scrollY = bodyStyle.top ? parseFloat(bodyStyle.top) : window.scrollY;
bodyStyle.overflow = 'hidden';
if (scrollbarWidth) {
bodyStyle[paddingProp] = scrollbarWidth + "px";
}
// Only iOS doesn't respect `overflow: hidden` on document.body, and this
// technique has fewer side effects.
if (isIOS) {
var _window$visualViewpor, _window$visualViewpor2;
// iOS 12 does not support `visualViewport`.
const offsetLeft = ((_window$visualViewpor = window.visualViewport) == null ? void 0 : _window$visualViewpor.offsetLeft) || 0;
const offsetTop = ((_window$visualViewpor2 = window.visualViewport) == null ? void 0 : _window$visualViewpor2.offsetTop) || 0;
Object.assign(bodyStyle, {
position: 'fixed',
top: -(scrollY - Math.floor(offsetTop)) + "px",
left: -(scrollX - Math.floor(offsetLeft)) + "px",
right: '0'
});
}
return () => {
Object.assign(bodyStyle, {
overflow: '',
[paddingProp]: ''
});
if (isIOS) {
Object.assign(bodyStyle, {
position: '',
top: '',
left: '',
right: ''
});
window.scrollTo(scrollX, scrollY);
}
};
}
let cleanup = () => {};
/**
* Provides base styling for a fixed overlay element to dim content or block
* pointer events behind a floating element.
* It's a regular `<div>`, so it can be styled via any CSS solution you prefer.
* @see https://floating-ui.com/docs/FloatingOverlay
*/
const FloatingOverlay = /*#__PURE__*/React.forwardRef(function FloatingOverlay(props, ref) {
const {
lockScroll = false,
...rest
} = props;
index(() => {
if (!lockScroll) return;
lockCount++;
if (lockCount === 1) {
cleanup = enableScrollLock();
}
return () => {
lockCount--;
if (lockCount === 0) {
cleanup();
}
};
}, [lockScroll]);
return /*#__PURE__*/React.createElement("div", _extends({
ref: ref
}, rest, {
style: {
position: 'fixed',
overflow: 'auto',
top: 0,
right: 0,
bottom: 0,
left: 0,
...rest.style
}
}));
});
function isButtonTarget(event) {
return isHTMLElement(event.target) && event.target.tagName === 'BUTTON';
}
function isSpaceIgnored(element) {
return isTypeableElement(element);
}
/**
* Opens or closes the floating element when clicking the reference element.
* @see https://floating-ui.com/docs/useClick
*/
function useClick(context, props) {
if (props === void 0) {
props = {};
}
const {
open,
onOpenChange,
dataRef,
elements: {
domReference
}
} = context;
const {
enabled = true,
event: eventOption = 'click',
toggle = true,
ignoreMouse = false,
keyboardHandlers = true,
stickIfOpen = true
} = props;
const pointerTypeRef = React.useRef();
const didKeyDownRef = React.useRef(false);
const reference = React.useMemo(() => ({
onPointerDown(event) {
pointerTypeRef.current = event.pointerType;
},
onMouseDown(event) {
const pointerType = pointerTypeRef.current;
// Ignore all buttons except for the "main" button.
// https://developer.mozilla.org/en-US/docs/Web/API/MouseEvent/button
if (event.button !== 0) return;
if (eventOption === 'click') return;
if (isMouseLikePointerType(pointerType, true) && ignoreMouse) return;
if (open && toggle && (dataRef.current.openEvent && stickIfOpen ? dataRef.current.openEvent.type === 'mousedown' : true)) {
onOpenChange(false, event.nativeEvent, 'click');
} else {
// Prevent stealing focus from the floating element
event.preventDefault();
onOpenChange(true, event.nativeEvent, 'click');
}
},
onClick(event) {
const pointerType = pointerTypeRef.current;
if (eventOption === 'mousedown' && pointerTypeRef.current) {
pointerTypeRef.current = undefined;
return;
}
if (isMouseLikePointerType(pointerType, true) && ignoreMouse) return;
if (open && toggle && (dataRef.current.openEvent && stickIfOpen ? dataRef.current.openEvent.type === 'click' : true)) {
onOpenChange(false, event.nativeEvent, 'click');
} else {
onOpenChange(true, event.nativeEvent, 'click');
}
},
onKeyDown(event) {
pointerTypeRef.current = undefined;
if (event.defaultPrevented || !keyboardHandlers || isButtonTarget(event)) {
return;
}
if (event.key === ' ' && !isSpaceIgnored(domReference)) {
// Prevent scrolling
event.preventDefault();
didKeyDownRef.current = true;
}
if (event.key === 'Enter') {
if (open && toggle) {
onOpenChange(false, event.nativeEvent, 'click');
} else {
onOpenChange(true, event.nativeEvent, 'click');
}
}
},
onKeyUp(event) {
if (event.defaultPrevented || !keyboardHandlers || isButtonTarget(event) || isSpaceIgnored(domReference)) {
return;
}
if (event.key === ' ' && didKeyDownRef.current) {
didKeyDownRef.current = false;
if (open && toggle) {
onOpenChange(false, event.nativeEvent, 'click');
} else {
onOpenChange(true, event.nativeEvent, 'click');
}
}
}
}), [dataRef, domReference, eventOption, ignoreMouse, keyboardHandlers, onOpenChange, open, stickIfOpen, toggle]);
return React.useMemo(() => enabled ? {
reference
} : {}, [enabled, reference]);
}
function createVirtualElement(domElement, data) {
let offsetX = null;
let offsetY = null;
let isAutoUpdateEvent = false;
return {
contextElement: domElement || undefined,
getBoundingClientRect() {
var _data$dataRef$current;
const domRect = (domElement == null ? void 0 : domElement.getBoundingClientRect()) || {
width: 0,
height: 0,
x: 0,
y: 0
};
const isXAxis = data.axis === 'x' || data.axis === 'both';
const isYAxis = data.axis === 'y' || data.axis === 'both';
const canTrackCursorOnAutoUpdate = ['mouseenter', 'mousemove'].includes(((_data$dataRef$current = data.dataRef.current.openEvent) == null ? void 0 : _data$dataRef$current.type) || '') && data.pointerType !== 'touch';
let width = domRect.width;
let height = domRect.height;
let x = domRect.x;
let y = domRect.y;
if (offsetX == null && data.x && isXAxis) {
offsetX = domRect.x - data.x;
}
if (offsetY == null && data.y && isYAxis) {
offsetY = domRect.y - data.y;
}
x -= offsetX || 0;
y -= offsetY || 0;
width = 0;
height = 0;
if (!isAutoUpdateEvent || canTrackCursorOnAutoUpdate) {
width = data.axis === 'y' ? domRect.width : 0;
height = data.axis === 'x' ? domRect.height : 0;
x = isXAxis && data.x != null ? data.x : x;
y = isYAxis && data.y != null ? data.y : y;
} else if (isAutoUpdateEvent && !canTrackCursorOnAutoUpdate) {
height = data.axis === 'x' ? domRect.height : height;
width = data.axis === 'y' ? domRect.width : width;
}
isAutoUpdateEvent = true;
return {
width,
height,
x,
y,
top: y,
right: x + width,
bottom: y + height,
left: x
};
}
};
}
function isMouseBasedEvent(event) {
return event != null && event.clientX != null;
}
/**
* Positions the floating element relative to a client point (in the viewport),
* such as the mouse position. By default, it follows the mouse cursor.
* @see https://floating-ui.com/docs/useClientPoint
*/
function useClientPoint(context, props) {
if (props === void 0) {
props = {};
}
const {
open,
dataRef,
elements: {
floating,
domReference
},
refs
} = context;
const {
enabled = true,
axis = 'both',
x = null,
y = null
} = props;
const initialRef = React.useRef(false);
const cleanupListenerRef = React.useRef(null);
const [pointerType, setPointerType] = React.useState();
const [reactive, setReactive] = React.useState([]);
const setReference = useEffectEvent((x, y) => {
if (initialRef.current) return;
// Prevent setting if the open event was not a mouse-like one
// (e.g. focus to open, then hover over the reference element).
// Only apply if the event exists.
if (dataRef.current.openEvent && !isMouseBasedEvent(dataRef.current.openEvent)) {
return;
}
refs.setPositionReference(createVirtualElement(domReference, {
x,
y,
axis,
dataRef,
pointerType
}));
});
const handleReferenceEnterOrMove = useEffectEvent(event => {
if (x != null || y != null) return;
if (!open) {
setReference(event.clientX, event.clientY);
} else if (!cleanupListenerRef.current) {
// If there's no cleanup, there's no listener, but we want to ensure
// we add the listener if the cursor landed on the floating element and
// then back on the reference (i.e. it's interactive).
setReactive([]);
}
});
// If the pointer is a mouse-like pointer, we want to continue following the
// mouse even if the floating element is transitioning out. On touch
// devices, this is undesirable because the floating element will move to
// the dismissal touch point.
const openCheck = isMouseLikePointerType(pointerType) ? floating : open;
const addListener = React.useCallback(() => {
// Explicitly specified `x`/`y` coordinates shouldn't add a listener.
if (!openCheck || !enabled || x != null || y != null) return;
const win = getWindow(floating);
function handleMouseMove(event) {
const target = getTarget(event);
if (!contains(floating, target)) {
setReference(event.clientX, event.clientY);
} else {
win.removeEventListener('mousemove', handleMouseMove);
cleanupListenerRef.current = null;
}
}
if (!dataRef.current.openEvent || isMouseBasedEvent(dataRef.current.openEvent)) {
win.addEventListener('mousemove', handleMouseMove);
const cleanup = () => {
win.removeEventListener('mousemove', handleMouseMove);
cleanupListenerRef.current = null;
};
cleanupListenerRef.current = cleanup;
return cleanup;
}
refs.setPositionReference(domReference);
}, [openCheck, enabled, x, y, floating, dataRef, refs, domReference, setReference]);
React.useEffect(() => {
return addListener();
}, [addListener, reactive]);
React.useEffect(() => {
if (enabled && !floating) {
initialRef.current = false;
}
}, [enabled, floating]);
React.useEffect(() => {
if (!enabled && open) {
initialRef.current = true;
}
}, [enabled, open]);
index(() => {
if (enabled && (x != null || y != null)) {
initialRef.current = false;
setReference(x, y);
}
}, [enabled, x, y, setReference]);
const reference = React.useMemo(() => {
function setPointerTypeRef(_ref) {
let {
pointerType
} = _ref;
setPointerType(pointerType);
}
return {
onPointerDown: setPointerTypeRef,
onPointerEnter: setPointerTypeRef,
onMouseMove: handleReferenceEnterOrMove,
onMouseEnter: handleReferenceEnterOrMove
};
}, [handleReferenceEnterOrMove]);
return React.useMemo(() => enabled ? {
reference
} : {}, [enabled, reference]);
}
const bubbleHandlerKeys = {
pointerdown: 'onPointerDown',
mousedown: 'onMouseDown',
click: 'onClick'
};
const captureHandlerKeys = {
pointerdown: 'onPointerDownCapture',
mousedown: 'onMouseDownCapture',
click: 'onClickCapture'
};
const normalizeProp = normalizable => {
var _normalizable$escapeK, _normalizable$outside;
return {
escapeKey: typeof normalizable === 'boolean' ? normalizable : (_normalizable$escapeK = normalizable == null ? void 0 : normalizable.escapeKey) != null ? _normalizable$escapeK : false,
outsidePress: typeof normalizable === 'boolean' ? normalizable : (_normalizable$outside = normalizable == null ? void 0 : normalizable.outsidePress) != null ? _normalizable$outside : true
};
};
/**
* Closes the floating element when a dismissal is requested — by default, when
* the user presses the `escape` key or outside of the floating element.
* @see https://floating-ui.com/docs/useDismiss
*/
function useDismiss(context, props) {
if (props === void 0) {
props = {};
}
const {
open,
onOpenChange,
elements,
dataRef
} = context;
const {
enabled = true,
escapeKey = true,
outsidePress: unstable_outsidePress = true,
outsidePressEvent = 'pointerdown',
referencePress = false,
referencePressEvent = 'pointerdown',
ancestorScroll = false,
bubbles,
capture
} = props;
const tree = useFloatingTree();
const outsidePressFn = useEffectEvent(typeof unstable_outsidePress === 'function' ? unstable_outsidePress : () => false);
const outsidePress = typeof unstable_outsidePress === 'function' ? outsidePressFn : unstable_outsidePress;
const insideReactTreeRef = React.useRef(false);
const endedOrStartedInsideRef = React.useRef(false);
const {
escapeKey: escapeKeyBubbles,
outsidePress: outsidePressBubbles
} = normalizeProp(bubbles);
const {
escapeKey: escapeKeyCapture,
outsidePress: outsidePressCapture
} = normalizeProp(capture);
const isComposingRef = React.useRef(false);
const closeOnEscapeKeyDown = useEffectEvent(event => {
var _dataRef$current$floa;
if (!open || !enabled || !escapeKey || event.key !== 'Escape') {
return;
}
// Wait until IME is settled. Pressing `Escape` while composing should
// close the compose menu, but not the floating element.
if (isComposingRef.current) {
return;
}
const nodeId = (_dataRef$current$floa = dataRef.current.floatingContext) == null ? void 0 : _dataRef$current$floa.nodeId;
const children = tree ? getChildren(tree.nodesRef.current, nodeId) : [];
if (!escapeKeyBubbles) {
event.stopPropagation();
if (children.length > 0) {
let shouldDismiss = true;
children.forEach(child => {
var _child$context;
if ((_child$context = child.context) != null && _child$context.open && !child.context.dataRef.current.__escapeKeyBubbles) {
shouldDismiss = false;
return;
}
});
if (!shouldDismiss) {
return;
}
}
}
onOpenChange(false, isReactEvent(event) ? event.nativeEvent : event, 'escape-key');
});
const closeOnEscapeKeyDownCapture = useEffectEvent(event => {
var _getTarget2;
const callback = () => {
var _getTarget;
closeOnEscapeKeyDown(event);
(_getTarget = getTarget(event)) == null || _getTarget.removeEventListener('keydown', callback);
};
(_getTarget2 = getTarget(event)) == null || _getTarget2.addEventListener('keydown', callback);
});
const closeOnPressOutside = useEffectEvent(event => {
var _dataRef$current$floa2;
// Given developers can stop the propagation of the synthetic event,
// we can only be confident with a positive value.
const insideReactTree = insideReactTreeRef.current;
insideReactTreeRef.current = false;
// When click outside is lazy (`click` event), handle dragging.
// Don't close if:
// - The click started inside the floating element.
// - The click ended inside the floating element.
const endedOrStartedInside = endedOrStartedInsideRef.current;
endedOrStartedInsideRef.current = false;
if (outsidePressEvent === 'click' && endedOrStartedInside) {
return;
}
if (insideReactTree) {
return;
}
if (typeof outsidePress === 'function' && !outsidePress(event)) {
return;
}
const target = getTarget(event);
const inertSelector = "[" + createAttribute('inert') + "]";
const markers = getDocument(elements.floating).querySelectorAll(inertSelector);
let targetRootAncestor = isElement(target) ? target : null;
while (targetRootAncestor && !isLastTraversableNode(targetRootAncestor)) {
const nextParent = getParentNode(targetRootAncestor);
if (isLastTraversableNode(nextParent) || !isElement(nextParent)) {
break;
}
targetRootAncestor = nextParent;
}
// Check if the click occurred on a third-party element injected after the
// floating element rendered.
if (markers.length && isElement(target) && !isRootElement(target) &&
// Clicked on a direct ancestor (e.g. FloatingOverlay).
!contains(target, elements.floating) &&
// If the target root element contains none of the markers, then the
// element was injected after the floating element rendered.
Array.from(markers).every(marker => !contains(targetRootAncestor, marker))) {
return;
}
// Check if the click occurred on the scrollbar
if (isHTMLElement(target) && floating) {
// In Firefox, `target.scrollWidth > target.clientWidth` for inline
// elements.
const canScrollX = target.clientWidth > 0 && target.scrollWidth > target.clientWidth;
const canScrollY = target.clientHeight > 0 && target.scrollHeight > target.clientHeight;
let xCond = canScrollY && event.offsetX > target.clientWidth;
// In some browsers it is possible to change the <body> (or window)
// scrollbar to the left side, but is very rare and is difficult to
// check for. Plus, for modal dialogs with backdrops, it is more
// important that the backdrop is checked but not so much the window.
if (canScrollY) {
const isRTL = getComputedStyle(target).direction === 'rtl';
if (isRTL) {
xCond = event.offsetX <= target.offsetWidth - target.clientWidth;
}
}
if (xCond || canScrollX && event.offsetY > target.clientHeight) {
return;
}
}
const nodeId = (_dataRef$current$floa2 = dataRef.current.floatingContext) == null ? void 0 : _dataRef$current$floa2.nodeId;
const targetIsInsideChildren = tree && getChildren(tree.nodesRef.current, nodeId).some(node => {
var _node$context;
return isEventTargetWithin(event, (_node$context = node.context) == null ? void 0 : _node$context.elements.floating);
});
if (isEventTargetWithin(event, elements.floating) || isEventTargetWithin(event, elements.domReference) || targetIsInsideChildren) {
return;
}
const children = tree ? getChildren(tree.nodesRef.current, nodeId) : [];
if (children.length > 0) {
let shouldDismiss = true;
children.forEach(child => {
var _child$context2;
if ((_child$context2 = child.context) != null && _child$context2.open && !child.context.dataRef.current.__outsidePressBubbles) {
shouldDismiss = false;
return;
}
});
if (!shouldDismiss) {
return;
}
}
onOpenChange(false, event, 'outside-press');
});
const closeOnPressOutsideCapture = useEffectEvent(event => {
var _getTarget4;
const callback = () => {
var _getTarget3;
closeOnPressOutside(event);
(_getTarget3 = getTarget(event)) == null || _getTarget3.removeEventListener(outsidePressEvent, callback);
};
(_getTarget4 = getTarget(event)) == null || _getTarget4.addEventListener(outsidePressEvent, callback);
});
React.useEffect(() => {
if (!open || !enabled) {
return;
}
dataRef.current.__escapeKeyBubbles = escapeKeyBubbles;
dataRef.current.__outsidePressBubbles = outsidePressBubbles;
let compositionTimeout = -1;
function onScroll(event) {
onOpenChange(false, event, 'ancestor-scroll');
}
function handleCompositionStart() {
window.clearTimeout(compositionTimeout);
isComposingRef.current = true;
}
function handleCompositionEnd() {
// Safari fires `compositionend` before `keydown`, so we need to wait
// until the next tick to set `isComposing` to `false`.
// https://bugs.webkit.org/show_bug.cgi?id=165004
compositionTimeout = window.setTimeout(() => {
isComposingRef.current = false;
},
// 0ms or 1ms don't work in Safari. 5ms appears to consistently work.
// Only apply to WebKit for the test to remain 0ms.
isWebKit() ? 5 : 0);
}
const doc = getDocument(elements.floating);
if (escapeKey) {
doc.addEventListener('keydown', escapeKeyCapture ? closeOnEscapeKeyDownCapture : closeOnEscapeKeyDown, escapeKeyCapture);
doc.addEventListener('compositionstart', handleCompositionStart);
doc.addEventListener('compositionend', handleCompositionEnd);
}
outsidePress && doc.addEventListener(outsidePressEvent, outsidePressCapture ? closeOnPressOutsideCapture : closeOnPressOutside, outsidePressCapture);
let ancestors = [];
if (ancestorScroll) {
if (isElement(elements.domReference)) {
ancestors = getOverflowAncestors(elements.domReference);
}
if (isElement(elements.floating)) {
ancestors = ancestors.concat(getOverflowAncestors(elements.floating));
}
if (!isElement(elements.reference) && elements.reference && elements.reference.contextElement) {
ancestors = ancestors.concat(getOverflowAncestors(elements.reference.contextElement));
}
}
// Ignore the visual viewport for scrolling dismissal (allow pinch-zoom)
ancestors = ancestors.filter(ancestor => {
var _doc$defaultView;
return ancestor !== ((_doc$defaultView = doc.defaultView) == null ? void 0 : _doc$defaultView.visualViewport);
});
ancestors.forEach(ancestor => {
ancestor.addEventListener('scroll', onScroll, {
passive: true
});
});
return () => {
if (escapeKey) {
doc.removeEventListener('keydown', escapeKeyCapture ? closeOnEscapeKeyDownCapture : closeOnEscapeKeyDown, escapeKeyCapture);
doc.removeEventListener('compositionstart', handleCompositionStart);
doc.removeEventListener('compositionend', handleCompositionEnd);
}
outsidePress && doc.removeEventListener(outsidePressEvent, outsidePressCapture ? closeOnPressOutsideCapture : closeOnPressOutside, outsidePressCapture);
ancestors.forEach(ancestor => {
ancestor.removeEventListener('scroll', onScroll);
});
window.clearTimeout(compositionTimeout);
};
}, [dataRef, elements, escapeKey, outsidePress, outsidePressEvent, open, onOpenChange, ancestorScroll, enabled, escapeKeyBubbles, outsidePressBubbles, closeOnEscapeKeyDown, escapeKeyCapture, closeOnEscapeKeyDownCapture, closeOnPressOutside, outsidePressCapture, closeOnPressOutsideCapture]);
React.useEffect(() => {
insideReactTreeRef.current = false;
}, [outsidePress, outsidePressEvent]);
const reference = React.useMemo(() => ({
onKeyDown: closeOnEscapeKeyDown,
[bubbleHandlerKeys[referencePressEvent]]: event => {
if (referencePress) {
onOpenChange(false, event.nativeEvent, 'reference-press');
}
}
}), [closeOnEscapeKeyDown, onOpenChange, referencePress, referencePressEvent]);
const floating = React.useMemo(() => ({
onKeyDown: closeOnEscapeKeyDown,
onMouseDown() {
endedOrStartedInsideRef.current = true;
},
onMouseUp() {
endedOrStartedInsideRef.current = true;
},
[captureHandlerKeys[outsidePressEvent]]: () => {
insideReactTreeRef.current = true;
}
}), [closeOnEscapeKeyDown, outsidePressEvent]);
return React.useMemo(() => enabled ? {
reference,
floating
} : {}, [enabled, reference, floating]);
}
function useFloatingRootContext(options) {
const {
open = false,
onOpenChange: onOpenChangeProp,
elements: elementsProp
} = options;
const floatingId = useId();
const dataRef = React.useRef({});
const [events] = React.useState(() => createPubSub());
const nested = useFloatingParentNodeId() != null;
if (process.env.NODE_ENV !== "production") {
const optionDomReference = elementsProp.reference;
if (optionDomReference && !isElement(optionDomReference)) {
error('Cannot pass a virtual element to the `elements.reference` option,', 'as it must be a real DOM element. Use `refs.setPositionReference()`', 'instead.');
}
}
const [positionReference, setPositionReference] = React.useState(elementsProp.reference);
const onOpenChange = useEffectEvent((open, event, reason) => {
dataRef.current.openEvent = open ? event : undefined;
events.emit('openchange', {
open,
event,
reason,
nested
});
onOpenChangeProp == null || onOpenChangeProp(open, event, reason);
});
const refs = React.useMemo(() => ({
setPositionReference
}), []);
const elements = React.useMemo(() => ({
reference: positionReference || elementsProp.reference || null,
floating: elementsProp.floating || null,
domReference: elementsProp.reference
}), [positionReference, elementsProp.reference, elementsProp.floating]);
return React.useMemo(() => ({
dataRef,
open,
onOpenChange,
elements,
events,
floatingId,
refs
}), [open, onOpenChange, elements, events, floatingId, refs]);
}
/**
* Provides data to position a floating element and context to add interactions.
* @see https://floating-ui.com/docs/useFloating
*/
function useFloating(options) {
if (options === void 0) {
options = {};
}
const {
nodeId
} = options;
const internalRootContext = useFloatingRootContext({
...options,
elements: {
reference: null,
floating: null,
...options.elements
}
});
const rootContext = options.rootContext || internalRootContext;
const computedElements = rootContext.elements;
const [_domReference, setDomReference] = React.useState(null);
const [positionReference, _setPositionReference] = React.useState(null);
const optionDomReference = computedElements == null ? void 0 : computedElements.domReference;
const domReference = optionDomReference || _domReference;
const domReferenceRef = React.useRef(null);
const tree = useFloatingTree();
index(() => {
if (domReference) {
domReferenceRef.current = domReference;
}
}, [domReference]);
const position = useFloating$1({
...options,
elements: {
...computedElements,
...(positionReference && {
reference: positionReference
})
}
});
const setPositionReference = React.useCallback(node => {
const computedPositionReference = isElement(node) ? {
getBoundingClientRect: () => node.getBoundingClientRect(),
contextElement: node
} : node;
// Store the positionReference in state if the DOM reference is specified externally via the
// `elements.reference` option. This ensures that it won't be overridden on future renders.
_setPositionReference(computedPositionReference);
position.refs.setReference(computedPositionReference);
}, [position.refs]);
const setReference = React.useCallback(node => {
if (isElement(node) || node === null) {
domReferenceRef.current = node;
setDomReference(node);
}
// Backwards-compatibility for passing a virtual element to `reference`
// after it has set the DOM reference.
if (isElement(position.refs.reference.current) || position.refs.reference.current === null ||
// Don't allow setting virtual elements using the old technique back to
// `null` to support `positionReference` + an unstable `reference`
// callback ref.
node !== null && !isElement(node)) {
position.refs.setReference(node);
}
}, [position.refs]);
const refs = React.useMemo(() => ({
...position.refs,
setReference,
setPositionReference,
domReference: domReferenceRef
}), [position.refs, setReference, setPositionReference]);
const elements = React.useMemo(() => ({
...position.elements,
domReference: domReference
}), [position.elements, domReference]);
const context = React.useMemo(() => ({
...position,
...rootContext,
refs,
elements,
nodeId
}), [position, refs, elements, nodeId, rootContext]);
index(() => {
rootContext.dataRef.current.floatingContext = context;
const node = tree == null ? void 0 : tree.nodesRef.current.find(node => node.id === nodeId);
if (node) {
node.context = context;
}
});
return React.useMemo(() => ({
...position,
context,
refs,
elements
}), [position, refs, elements, context]);
}
/**
* Opens the floating element while the reference element has focus, like CSS
* `:focus`.
* @see https://floating-ui.com/docs/useFocus
*/
function useFocus(context, props) {
if (props === void 0) {
props = {};
}
const {
open,
onOpenChange,
events,
dataRef,
elements
} = context;
const {
enabled = true,
visibleOnly = true
} = props;
const blockFocusRef = React.useRef(false);
const timeoutRef = React.useRef();
const keyboardModalityRef = React.useRef(true);
React.useEffect(() => {
if (!enabled) return;
const win = getWindow(elements.domReference);
// If the reference was focused and the user left the tab/window, and the
// floating element was not open, the focus should be blocked when they
// return to the tab/window.
function onBlur() {
if (!open && isHTMLElement(elements.domReference) && elements.domReference === activeElement(getDocument(elements.domReference))) {
blockFocusRef.current = true;
}
}
function onKeyDown() {
keyboardModalityRef.current = true;
}
win.addEventListener('blur', onBlur);
win.addEventListener('keydown', onKeyDown, true);
return () => {
win.removeEventListener('blur', onBlur);
win.removeEventListener('keydown', onKeyDown, true);
};
}, [elements.domReference, open, enabled]);
React.useEffect(() => {
if (!enabled) return;
function onOpenChange(_ref) {
let {
reason
} = _ref;
if (reason === 'reference-press' || reason === 'escape-key') {
blockFocusRef.current = true;
}
}
events.on('openchange', onOpenChange);
return () => {
events.off('openchange', onOpenChange);
};
}, [events, enabled]);
React.useEffect(() => {
return () => {
clearTimeout(timeoutRef.current);
};
}, []);
const reference = React.useMemo(() => ({
onPointerDown(event) {
if (isVirtualPointerEvent(event.nativeEvent)) return;
keyboardModalityRef.current = false;
},
onMouseLeave() {
blockFocusRef.current = false;
},
onFocus(event) {
if (blockFocusRef.current) return;
const target = getTarget(event.nativeEvent);
if (visibleOnly && isElement(target)) {
try {
// Mac Safari unreliably matches `:focus-visible` on the reference
// if focus was outside the page initially - use the fallback
// instead.
if (isSafari() && isMac()) throw Error();
if (!target.matches(':focus-visible')) return;
} catch (e) {
// Old browsers will throw an error when using `:focus-visible`.
if (!keyboardModalityRef.current && !isTypeableElement(target)) {
return;
}
}
}
onOpenChange(true, event.nativeEvent, 'focus');
},
onBlur(event) {
blockFocusRef.current = false;
const relatedTarget = event.relatedTarget;
const nativeEvent = event.nativeEvent;
// Hit the non-modal focus management portal guard. Focus will be
// moved into the floating element immediately after.
const movedToFocusGuard = isElement(relatedTarget) && relatedTarget.hasAttribute(createAttribute('focus-guard')) && relatedTarget.getAttribute('data-type') === 'outside';
// Wait for the window blur listener to fire.
timeoutRef.current = window.setTimeout(() => {
var _dataRef$current$floa;
const activeEl = activeElement(elements.domReference ? elements.domReference.ownerDocument : document);
// Focus left the page, keep it open.
if (!relatedTarget && activeEl === elements.domReference) return;
// When focusing the reference element (e.g. regular click), then
// clicking into the floating element, prevent it from hiding.
// Note: it must be focusable, e.g. `tabindex="-1"`.
// We can not rely on relatedTarget to point to the correct element
// as it will only point to the shadow host of the newly focused element
// and not the element that actually has received focus if it is located
// inside a shadow root.
if (contains((_dataRef$current$floa = dataRef.current.floatingContext) == null ? void 0 : _dataRef$current$floa.refs.floating.current, activeEl) || contains(elements.domReference, activeEl) || movedToFocusGuard) {
return;
}
onOpenChange(false, nativeEvent, 'focus');
});
}
}), [dataRef, elements.domReference, onOpenChange, visibleOnly]);
return React.useMemo(() => enabled ? {
reference
} : {}, [enabled, reference]);
}
const ACTIVE_KEY = 'active';
const SELECTED_KEY = 'selected';
function mergeProps(userProps, propsList, elementKey) {
const map = new Map();
const isItem = elementKey === 'item';
let domUserProps = userProps;
if (isItem && userProps) {
const {
[ACTIVE_KEY]: _,
[SELECTED_KEY]: __,
...validProps
} = userProps;
domUserProps = validProps;
}
return {
...(elementKey === 'floating' && {
tabIndex: -1,
[FOCUSABLE_ATTRIBUTE]: ''
}),
...domUserProps,
...propsList.map(value => {
const propsOrGetProps = value ? value[elementKey] : null;
if (typeof propsOrGetProps === 'function') {
return userProps ? propsOrGetProps(userProps) : null;
}
return propsOrGetProps;
}).concat(userProps).reduce((acc, props) => {
if (!props) {
return acc;
}
Object.entries(props).forEach(_ref => {
let [key, value] = _ref;
if (isItem && [ACTIVE_KEY, SELECTED_KEY].includes(key)) {
return;
}
if (key.indexOf('on') === 0) {
if (!map.has(key)) {
map.set(key, []);
}
if (typeof value === 'function') {
var _map$get;
(_map$get = map.get(key)) == null || _map$get.push(value);
acc[key] = function () {
var _map$get2;
for (var _len = arguments.length, args = new Array(_len), _key = 0; _key < _len; _key++) {
args[_key] = arguments[_key];
}
return (_map$get2 = map.get(key)) == null ? void 0 : _map$get2.map(fn => fn(...args)).find(val => val !== undefined);
};
}
} else {
acc[key] = value;
}
});
return acc;
}, {})
};
}
/**
* Merges an array of interaction hooks' props into prop getters, allowing
* event handler functions to be composed together without overwriting one
* another.
* @see https://floating-ui.com/docs/useInteractions
*/
function useInteractions(propsList) {
if (propsList === void 0) {
propsList = [];
}
const referenceDeps = propsList.map(key => key == null ? void 0 : key.reference);
const floatingDeps = propsList.map(key => key == null ? void 0 : key.floating);
const itemDeps = propsList.map(key => key == null ? void 0 : key.item);
const getReferenceProps = React.useCallback(userProps => mergeProps(userProps, propsList, 'reference'),
// eslint-disable-next-line react-hooks/exhaustive-deps
referenceDeps);
const getFloatingProps = React.useCallback(userProps => mergeProps(userProps, propsList, 'floating'),
// eslint-disable-next-line react-hooks/exhaustive-deps
floatingDeps);
const getItemProps = React.useCallback(userProps => mergeProps(userProps, propsList, 'item'),
// eslint-disable-next-line react-hooks/exhaustive-deps
itemDeps);
return React.useMemo(() => ({
getReferenceProps,
getFloatingProps,
getItemProps
}), [getReferenceProps, getFloatingProps, getItemProps]);
}
let isPreventScrollSupported = false;
function doSwitch(orientation, vertical, horizontal) {
switch (orientation) {
case 'vertical':
return vertical;
case 'horizontal':
return horizontal;
default:
return vertical || horizontal;
}
}
function isMainOrientationKey(key, orientation) {
const vertical = key === ARROW_UP || key === ARROW_DOWN;
const horizontal = key === ARROW_LEFT || key === ARROW_RIGHT;
return doSwitch(orientation, vertical, horizontal);
}
function isMainOrientationToEndKey(key, orientation, rtl) {
const vertical = key === ARROW_DOWN;
const horizontal = rtl ? key === ARROW_LEFT : key === ARROW_RIGHT;
return doSwitch(orientation, vertical, horizontal) || key === 'Enter' || key === ' ' || key === '';
}
function isCrossOrientationOpenKey(key, orientation, rtl) {
const vertical = rtl ? key === ARROW_LEFT : key === ARROW_RIGHT;
const horizontal = key === ARROW_DOWN;
return doSwitch(orientation, vertical, horizontal);
}
function isCrossOrientationCloseKey(key, orientation, rtl) {
const vertical = rtl ? key === ARROW_RIGHT : key === ARROW_LEFT;
const horizontal = key === ARROW_UP;
return doSwitch(orientation, vertical, horizontal);
}
/**
* Adds arrow key-based navigation of a list of items, either using real DOM
* focus or virtual focus.
* @see https://floating-ui.com/docs/useListNavigation
*/
function useListNavigation(context, props) {
const {
open,
onOpenChange,
elements
} = context;
const {
listRef,
activeIndex,
onNavigate: unstable_onNavigate = () => {},
enabled = true,
selectedIndex = null,
allowEscape = false,
loop = false,
nested = false,
rtl = false,
virtual = false,
focusItemOnOpen = 'auto',
focusItemOnHover = true,
openOnArrowKeyDown = true,
disabledIndices = undefined,
orientation = 'vertical',
cols = 1,
scrollItemIntoView = true,
virtualItemRef,
itemSizes,
dense = false
} = props;
if (process.env.NODE_ENV !== "production") {
if (allowEscape) {
if (!loop) {
warn('`useListNavigation` looping must be enabled to allow escaping.');
}
if (!virtual) {
warn('`useListNavigation` must be virtual to allow escaping.');
}
}
if (orientation === 'vertical' && cols > 1) {
warn('In grid list navigation mode (`cols` > 1), the `orientation` should', 'be either "horizontal" or "both".');
}
}
const floatingFocusElement = getFloatingFocusElement(elements.floating);
const floatingFocusElementRef = useLatestRef(floatingFocusElement);
const parentId = useFloatingParentNodeId();
const tree = useFloatingTree();
const onNavigate = useEffectEvent(unstable_onNavigate);
const typeableComboboxReference = isTypeableCombobox(elements.domReference);
const focusItemOnOpenRef = React.useRef(focusItemOnOpen);
const indexRef = React.useRef(selectedIndex != null ? selectedIndex : -1);
const keyRef = React.useRef(null);
const isPointerModalityRef = React.useRef(true);
const previousOnNavigateRef = React.useRef(onNavigate);
const previousMountedRef = React.useRef(!!elements.floating);
const previousOpenRef = React.useRef(open);
const forceSyncFocus = React.useRef(false);
const forceScrollIntoViewRef = React.useRef(false);
const disabledIndicesRef = useLatestRef(disabledIndices);
const latestOpenRef = useLatestRef(open);
const scrollItemIntoViewRef = useLatestRef(scrollItemIntoView);
const selectedIndexRef = useLatestRef(selectedIndex);
const [activeId, setActiveId] = React.useState();
const [virtualId, setVirtualId] = React.useState();
const focusItem = useEffectEvent(function (listRef, indexRef, forceScrollIntoView) {
if (forceScrollIntoView === void 0) {
forceScrollIntoView = false;
}
function runFocus(item) {
if (virtual) {
setActiveId(item.id);
tree == null || tree.events.emit('virtualfocus', item);
if (virtualItemRef) {
virtualItemRef.current = item;
}
} else {
enqueueFocus(item, {
preventScroll: true,
// Mac Safari does not move the virtual cursor unless the focus call
// is sync. However, for the very first focus call, we need to wait
// for the position to be ready in order to prevent unwanted
// scrolling. This means the virtual cursor will not move to the first
// item when first opening the floating element, but will on
// subsequent calls. `preventScroll` is supported in modern Safari,
// so we can use that instead.
// iOS Safari must be async or the first item will not be focused.
sync: isMac() && isSafari() ? isPreventScrollSupported || forceSyncFocus.current : false
});
}
}
const initialItem = listRef.current[indexRef.current];
if (initialItem) {
runFocus(initialItem);
}
requestAnimationFrame(() => {
const waitedItem = listRef.current[indexRef.current] || initialItem;
if (!waitedItem) return;
if (!initialItem) {
runFocus(waitedItem);
}
const scrollIntoViewOptions = scrollItemIntoViewRef.current;
const shouldScrollIntoView = scrollIntoViewOptions && item && (forceScrollIntoView || !isPointerModalityRef.current);
if (shouldScrollIntoView) {
// JSDOM doesn't support `.scrollIntoView()` but it's widely supported
// by all browsers.
waitedItem.scrollIntoView == null || waitedItem.scrollIntoView(typeof scrollIntoViewOptions === 'boolean' ? {
block: 'nearest',
inline: 'nearest'
} : scrollIntoViewOptions);
}
});
});
index(() => {
document.createElement('div').focus({
get preventScroll() {
isPreventScrollSupported = true;
return false;
}
});
}, []);
// Sync `selectedIndex` to be the `activeIndex` upon opening the floating
// element. Also, reset `activeIndex` upon closing the floating element.
index(() => {
if (!enabled) return;
if (open && elements.floating) {
if (focusItemOnOpenRef.current && selectedIndex != null) {
// Regardless of the pointer modality, we want to ensure the selected
// item comes into view when the floating element is opened.
forceScrollIntoViewRef.current = true;
indexRef.current = selectedIndex;
onNavigate(selectedIndex);
}
} else if (previousMountedRef.current) {
// Since the user can specify `onNavigate` conditionally
// (onNavigate: open ? setActiveIndex : setSelectedIndex),
// we store and call the previous function.
indexRef.current = -1;
previousOnNavigateRef.current(null);
}
}, [enabled, open, elements.floating, selectedIndex, onNavigate]);
// Sync `activeIndex` to be the focused item while the floating element is
// open.
index(() => {
if (!enabled) return;
if (open && elements.floating) {
if (activeIndex == null) {
forceSyncFocus.current = false;
if (selectedIndexRef.current != null) {
return;
}
// Reset while the floating element was open (e.g. the list changed).
if (previousMountedRef.current) {
indexRef.current = -1;
focusItem(listRef, indexRef);
}
// Initial sync.
if ((!previousOpenRef.current || !previousMountedRef.current) && focusItemOnOpenRef.current && (keyRef.current != null || focusItemOnOpenRef.current === true && keyRef.current == null)) {
let runs = 0;
const waitForListPopulated = () => {
if (listRef.current[0] == null) {
// Avoid letting the browser paint if possible on the first try,
// otherwise use rAF. Don't try more than twice, since something
// is wrong otherwise.
if (runs < 2) {
const scheduler = runs ? requestAnimationFrame : queueMicrotask;
scheduler(waitForListPopulated);
}
runs++;
} else {
indexRef.current = keyRef.current == null || isMainOrientationToEndKey(keyRef.current, orientation, rtl) || nested ? getMinIndex(listRef, disabledIndicesRef.current) : getMaxIndex(listRef, disabledIndicesRef.current);
keyRef.current = null;
onNavigate(indexRef.current);
}
};
waitForListPopulated();
}
} else if (!isIndexOutOfBounds(listRef, activeIndex)) {
indexRef.current = activeIndex;
focusItem(listRef, indexRef, forceScrollIntoViewRef.current);
forceScrollIntoViewRef.current = false;
}
}
}, [enabled, open, elements.floating, activeIndex, selectedIndexRef, nested, listRef, orientation, rtl, onNavigate, focusItem, disabledIndicesRef]);
// Ensure the parent floating element has focus when a nested child closes
// to allow arrow key navigation to work after the pointer leaves the child.
index(() => {
var _nodes$find;
if (!enabled || elements.floating || !tree || virtual || !previousMountedRef.current) {
return;
}
const nodes = tree.nodesRef.current;
const parent = (_nodes$find = nodes.find(node => node.id === parentId)) == null || (_nodes$find = _nodes$find.context) == null ? void 0 : _nodes$find.elements.floating;
const activeEl = activeElement(getDocument(elements.floating));
const treeContainsActiveEl = nodes.some(node => node.context && contains(node.context.elements.floating, activeEl));
if (parent && !treeContainsActiveEl && isPointerModalityRef.current) {
parent.focus({
preventScroll: true
});
}
}, [enabled, elements.floating, tree, parentId, virtual]);
index(() => {
if (!enabled) return;
if (!tree) return;
if (!virtual) return;
if (parentId) return;
function handleVirtualFocus(item) {
setVirtualId(item.id);
if (virtualItemRef) {
virtualItemRef.current = item;
}
}
tree.events.on('virtualfocus', handleVirtualFocus);
return () => {
tree.events.off('virtualfocus', handleVirtualFocus);
};
}, [enabled, tree, virtual, parentId, virtualItemRef]);
index(() => {
previousOnNavigateRef.current = onNavigate;
previousMountedRef.current = !!elements.floating;
});
index(() => {
if (!open) {
keyRef.current = null;
}
}, [open]);
index(() => {
previousOpenRef.current = open;
}, [open]);
const hasActiveIndex = activeIndex != null;
const item = React.useMemo(() => {
function syncCurrentTarget(currentTarget) {
if (!open) return;
const index = listRef.current.indexOf(currentTarget);
if (index !== -1) {
onNavigate(index);
}
}
const props = {
onFocus(_ref) {
let {
currentTarget
} = _ref;
syncCurrentTarget(currentTarget);
},
onClick: _ref2 => {
let {
currentTarget
} = _ref2;
return currentTarget.focus({
preventScroll: true
});
},
// Safari
...(focusItemOnHover && {
onMouseMove(_ref3) {
let {
currentTarget
} = _ref3;
syncCurrentTarget(currentTarget);
},
onPointerLeave(_ref4) {
let {
pointerType
} = _ref4;
if (!isPointerModalityRef.current || pointerType === 'touch') {
return;
}
indexRef.current = -1;
focusItem(listRef, indexRef);
onNavigate(null);
if (!virtual) {
enqueueFocus(floatingFocusElementRef.current, {
preventScroll: true
});
}
}
})
};
return props;
}, [open, floatingFocusElementRef, focusItem, focusItemOnHover, listRef, onNavigate, virtual]);
const commonOnKeyDown = useEffectEvent(event => {
isPointerModalityRef.current = false;
forceSyncFocus.current = true;
// When composing a character, Chrome fires ArrowDown twice. Firefox/Safari
// don't appear to suffer from this. `event.isComposing` is avoided due to
// Safari not supporting it properly (although it's not needed in the first
// place for Safari, just avoiding any possible issues).
if (event.which === 229) {
return;
}
// If the floating element is animating out, ignore navigation. Otherwise,
// the `activeIndex` gets set to 0 despite not being open so the next time
// the user ArrowDowns, the first item won't be focused.
if (!latestOpenRef.current && event.currentTarget === floatingFocusElementRef.current) {
return;
}
if (nested && isCrossOrientationCloseKey(event.key, orientation, rtl)) {
stopEvent(event);
onOpenChange(false, event.nativeEvent, 'list-navigation');
if (isHTMLElement(elements.domReference)) {
if (virtual) {
tree == null || tree.events.emit('virtualfocus', elements.domReference);
} else {
elements.domReference.focus();
}
}
return;
}
const currentIndex = indexRef.current;
const minIndex = getMinIndex(listRef, disabledIndices);
const maxIndex = getMaxIndex(listRef, disabledIndices);
if (!typeableComboboxReference) {
if (event.key === 'Home') {
stopEvent(event);
indexRef.current = minIndex;
onNavigate(indexRef.current);
}
if (event.key === 'End') {
stopEvent(event);
indexRef.current = maxIndex;
onNavigate(indexRef.current);
}
}
// Grid navigation.
if (cols > 1) {
const sizes = itemSizes || Array.from({
length: listRef.current.length
}, () => ({
width: 1,
height: 1
}));
// To calculate movements on the grid, we use hypothetical cell indices
// as if every item was 1x1, then convert back to real indices.
const cellMap = buildCellMap(sizes, cols, dense);
const minGridIndex = cellMap.findIndex(index => index != null && !isDisabled(listRef.current, index, disabledIndices));
// last enabled index
const maxGridIndex = cellMap.reduce((foundIndex, index, cellIndex) => index != null && !isDisabled(listRef.current, index, disabledIndices) ? cellIndex : foundIndex, -1);
const index = cellMap[getGridNavigatedIndex({
current: cellMap.map(itemIndex => itemIndex != null ? listRef.current[itemIndex] : null)
}, {
event,
orientation,
loop,
rtl,
cols,
// treat undefined (empty grid spaces) as disabled indices so we
// don't end up in them
disabledIndices: getCellIndices([...(disabledIndices || listRef.current.map((_, index) => isDisabled(listRef.current, index) ? index : undefined)), undefined], cellMap),
minIndex: minGridIndex,
maxIndex: maxGridIndex,
prevIndex: getCellIndexOfCorner(indexRef.current > maxIndex ? minIndex : indexRef.current, sizes, cellMap, cols,
// use a corner matching the edge closest to the direction
// we're moving in so we don't end up in the same item. Prefer
// top/left over bottom/right.
event.key === ARROW_DOWN ? 'bl' : event.key === (rtl ? ARROW_LEFT : ARROW_RIGHT) ? 'tr' : 'tl'),
stopEvent: true
})];
if (index != null) {
indexRef.current = index;
onNavigate(indexRef.current);
}
if (orientation === 'both') {
return;
}
}
if (isMainOrientationKey(event.key, orientation)) {
stopEvent(event);
// Reset the index if no item is focused.
if (open && !virtual && activeElement(event.currentTarget.ownerDocument) === event.currentTarget) {
indexRef.current = isMainOrientationToEndKey(event.key, orientation, rtl) ? minIndex : maxIndex;
onNavigate(indexRef.current);
return;
}
if (isMainOrientationToEndKey(event.key, orientation, rtl)) {
if (loop) {
indexRef.current = currentIndex >= maxIndex ? allowEscape && currentIndex !== listRef.current.length ? -1 : minIndex : findNonDisabledIndex(listRef, {
startingIndex: currentIndex,
disabledIndices
});
} else {
indexRef.current = Math.min(maxIndex, findNonDisabledIndex(listRef, {
startingIndex: currentIndex,
disabledIndices
}));
}
} else {
if (loop) {
indexRef.current = currentIndex <= minIndex ? allowEscape && currentIndex !== -1 ? listRef.current.length : maxIndex : findNonDisabledIndex(listRef, {
startingIndex: currentIndex,
decrement: true,
disabledIndices
});
} else {
indexRef.current = Math.max(minIndex, findNonDisabledIndex(listRef, {
startingIndex: currentIndex,
decrement: true,
disabledIndices
}));
}
}
if (isIndexOutOfBounds(listRef, indexRef.current)) {
onNavigate(null);
} else {
onNavigate(indexRef.current);
}
}
});
const ariaActiveDescendantProp = React.useMemo(() => {
return virtual && open && hasActiveIndex && {
'aria-activedescendant': virtualId || activeId
};
}, [virtual, open, hasActiveIndex, virtualId, activeId]);
const floating = React.useMemo(() => {
return {
'aria-orientation': orientation === 'both' ? undefined : orientation,
...(!isTypeableCombobox(elements.domReference) && ariaActiveDescendantProp),
onKeyDown: commonOnKeyDown,
onPointerMove() {
isPointerModalityRef.current = true;
}
};
}, [ariaActiveDescendantProp, commonOnKeyDown, elements.domReference, orientation]);
const reference = React.useMemo(() => {
function checkVirtualMouse(event) {
if (focusItemOnOpen === 'auto' && isVirtualClick(event.nativeEvent)) {
focusItemOnOpenRef.current = true;
}
}
function checkVirtualPointer(event) {
// `pointerdown` fires first, reset the state then perform the checks.
focusItemOnOpenRef.current = focusItemOnOpen;
if (focusItemOnOpen === 'auto' && isVirtualPointerEvent(event.nativeEvent)) {
focusItemOnOpenRef.current = true;
}
}
return {
...ariaActiveDescendantProp,
onKeyDown(event) {
isPointerModalityRef.current = false;
const isArrowKey = event.key.startsWith('Arrow');
const isHomeOrEndKey = ['Home', 'End'].includes(event.key);
const isMoveKey = isArrowKey || isHomeOrEndKey;
const isCrossOpenKey = isCrossOrientationOpenKey(event.key, orientation, rtl);
const isCrossCloseKey = isCrossOrientationCloseKey(event.key, orientation, rtl);
const isMainKey = isMainOrientationKey(event.key, orientation);
const isNavigationKey = (nested ? isCrossOpenKey : isMainKey) || event.key === 'Enter' || event.key.trim() === '';
if (virtual && open) {
const rootNode = tree == null ? void 0 : tree.nodesRef.current.find(node => node.parentId == null);
const deepestNode = tree && rootNode ? getDeepestNode(tree.nodesRef.current, rootNode.id) : null;
if (isMoveKey && deepestNode && virtualItemRef) {
const eventObject = new KeyboardEvent('keydown', {
key: event.key,
bubbles: true
});
if (isCrossOpenKey || isCrossCloseKey) {
var _deepestNode$context, _deepestNode$context2;
const isCurrentTarget = ((_deepestNode$context = deepestNode.context) == null ? void 0 : _deepestNode$context.elements.domReference) === event.currentTarget;
const dispatchItem = isCrossCloseKey && !isCurrentTarget ? (_deepestNode$context2 = deepestNode.context) == null ? void 0 : _deepestNode$context2.elements.domReference : isCrossOpenKey ? listRef.current.find(item => (item == null ? void 0 : item.id) === activeId) : null;
if (dispatchItem) {
stopEvent(event);
dispatchItem.dispatchEvent(eventObject);
setVirtualId(undefined);
}
}
if ((isMainKey || isHomeOrEndKey) && deepestNode.context) {
if (deepestNode.context.open && deepestNode.parentId && event.currentTarget !== deepestNode.context.elements.domReference) {
var _deepestNode$context$;
stopEvent(event);
(_deepestNode$context$ = deepestNode.context.elements.domReference) == null || _deepestNode$context$.dispatchEvent(eventObject);
return;
}
}
}
return commonOnKeyDown(event);
}
// If a floating element should not open on arrow key down, avoid
// setting `activeIndex` while it's closed.
if (!open && !openOnArrowKeyDown && isArrowKey) {
return;
}
if (isNavigationKey) {
keyRef.current = nested && isMainKey ? null : event.key;
}
if (nested) {
if (isCrossOpenKey) {
stopEvent(event);
if (open) {
indexRef.current = getMinIndex(listRef, disabledIndicesRef.current);
onNavigate(indexRef.current);
} else {
onOpenChange(true, event.nativeEvent, 'list-navigation');
}
}
return;
}
if (isMainKey) {
if (selectedIndex != null) {
indexRef.current = selectedIndex;
}
stopEvent(event);
if (!open && openOnArrowKeyDown) {
onOpenChange(true, event.nativeEvent, 'list-navigation');
} else {
commonOnKeyDown(event);
}
if (open) {
onNavigate(indexRef.current);
}
}
},
onFocus() {
if (open && !virtual) {
onNavigate(null);
}
},
onPointerDown: checkVirtualPointer,
onMouseDown: checkVirtualMouse,
onClick: checkVirtualMouse
};
}, [activeId, ariaActiveDescendantProp, commonOnKeyDown, disabledIndicesRef, focusItemOnOpen, listRef, nested, onNavigate, onOpenChange, open, openOnArrowKeyDown, orientation, rtl, selectedIndex, tree, virtual, virtualItemRef]);
return React.useMemo(() => enabled ? {
reference,
floating,
item
} : {}, [enabled, reference, floating, item]);
}
const componentRoleToAriaRoleMap = /*#__PURE__*/new Map([['select', 'listbox'], ['combobox', 'listbox'], ['label', false]]);
/**
* Adds base screen reader props to the reference and floating elements for a
* given floating element `role`.
* @see https://floating-ui.com/docs/useRole
*/
function useRole(context, props) {
var _componentRoleToAriaR;
if (props === void 0) {
props = {};
}
const {
open,
floatingId
} = context;
const {
enabled = true,
role = 'dialog'
} = props;
const ariaRole = (_componentRoleToAriaR = componentRoleToAriaRoleMap.get(role)) != null ? _componentRoleToAriaR : role;
const referenceId = useId();
const parentId = useFloatingParentNodeId();
const isNested = parentId != null;
const reference = React.useMemo(() => {
if (ariaRole === 'tooltip' || role === 'label') {
return {
["aria-" + (role === 'label' ? 'labelledby' : 'describedby')]: open ? floatingId : undefined
};
}
return {
'aria-expanded': open ? 'true' : 'false',
'aria-haspopup': ariaRole === 'alertdialog' ? 'dialog' : ariaRole,
'aria-controls': open ? floatingId : undefined,
...(ariaRole === 'listbox' && {
role: 'combobox'
}),
...(ariaRole === 'menu' && {
id: referenceId
}),
...(ariaRole === 'menu' && isNested && {
role: 'menuitem'
}),
...(role === 'select' && {
'aria-autocomplete': 'none'
}),
...(role === 'combobox' && {
'aria-autocomplete': 'list'
})
};
}, [ariaRole, floatingId, isNested, open, referenceId, role]);
const floating = React.useMemo(() => {
const floatingProps = {
id: floatingId,
...(ariaRole && {
role: ariaRole
})
};
if (ariaRole === 'tooltip' || role === 'label') {
return floatingProps;
}
return {
...floatingProps,
...(ariaRole === 'menu' && {
'aria-labelledby': referenceId
})
};
}, [ariaRole, floatingId, referenceId, role]);
const item = React.useCallback(_ref => {
let {
active,
selected
} = _ref;
const commonProps = {
role: 'option',
...(active && {
id: floatingId + "-option"
})
};
// For `menu`, we are unable to tell if the item is a `menuitemradio`
// or `menuitemcheckbox`. For backwards-compatibility reasons, also
// avoid defaulting to `menuitem` as it may overwrite custom role props.
switch (role) {
case 'select':
return {
...commonProps,
'aria-selected': active && selected
};
case 'combobox':
{
return {
...commonProps,
...(active && {
'aria-selected': true
})
};
}
}
return {};
}, [floatingId, role]);
return React.useMemo(() => enabled ? {
reference,
floating,
item
} : {}, [enabled, reference, floating, item]);
}
// Converts a JS style key like `backgroundColor` to a CSS transition-property
// like `background-color`.
const camelCaseToKebabCase = str => str.replace(/[A-Z]+(?![a-z])|[A-Z]/g, ($, ofs) => (ofs ? '-' : '') + $.toLowerCase());
function execWithArgsOrReturn(valueOrFn, args) {
return typeof valueOrFn === 'function' ? valueOrFn(args) : valueOrFn;
}
function useDelayUnmount(open, durationMs) {
const [isMounted, setIsMounted] = React.useState(open);
if (open && !isMounted) {
setIsMounted(true);
}
React.useEffect(() => {
if (!open && isMounted) {
const timeout = setTimeout(() => setIsMounted(false), durationMs);
return () => clearTimeout(timeout);
}
}, [open, isMounted, durationMs]);
return isMounted;
}
/**
* Provides a status string to apply CSS transitions to a floating element,
* correctly handling placement-aware transitions.
* @see https://floating-ui.com/docs/useTransition#usetransitionstatus
*/
function useTransitionStatus(context, props) {
if (props === void 0) {
props = {};
}
const {
open,
elements: {
floating
}
} = context;
const {
duration = 250
} = props;
const isNumberDuration = typeof duration === 'number';
const closeDuration = (isNumberDuration ? duration : duration.close) || 0;
const [status, setStatus] = React.useState('unmounted');
const isMounted = useDelayUnmount(open, closeDuration);
if (!isMounted && status === 'close') {
setStatus('unmounted');
}
index(() => {
if (!floating) return;
if (open) {
setStatus('initial');
const frame = requestAnimationFrame(() => {
setStatus('open');
});
return () => {
cancelAnimationFrame(frame);
};
}
setStatus('close');
}, [open, floating]);
return {
isMounted,
status
};
}
/**
* Provides styles to apply CSS transitions to a floating element, correctly
* handling placement-aware transitions. Wrapper around `useTransitionStatus`.
* @see https://floating-ui.com/docs/useTransition#usetransitionstyles
*/
function useTransitionStyles(context, props) {
if (props === void 0) {
props = {};
}
const {
initial: unstable_initial = {
opacity: 0
},
open: unstable_open,
close: unstable_close,
common: unstable_common,
duration = 250
} = props;
const placement = context.placement;
const side = placement.split('-')[0];
const fnArgs = React.useMemo(() => ({
side,
placement
}), [side, placement]);
const isNumberDuration = typeof duration === 'number';
const openDuration = (isNumberDuration ? duration : duration.open) || 0;
const closeDuration = (isNumberDuration ? duration : duration.close) || 0;
const [styles, setStyles] = React.useState(() => ({
...execWithArgsOrReturn(unstable_common, fnArgs),
...execWithArgsOrReturn(unstable_initial, fnArgs)
}));
const {
isMounted,
status
} = useTransitionStatus(context, {
duration
});
const initialRef = useLatestRef(unstable_initial);
const openRef = useLatestRef(unstable_open);
const closeRef = useLatestRef(unstable_close);
const commonRef = useLatestRef(unstable_common);
index(() => {
const initialStyles = execWithArgsOrReturn(initialRef.current, fnArgs);
const closeStyles = execWithArgsOrReturn(closeRef.current, fnArgs);
const commonStyles = execWithArgsOrReturn(commonRef.current, fnArgs);
const openStyles = execWithArgsOrReturn(openRef.current, fnArgs) || Object.keys(initialStyles).reduce((acc, key) => {
acc[key] = '';
return acc;
}, {});
if (status === 'initial') {
setStyles(styles => ({
transitionProperty: styles.transitionProperty,
...commonStyles,
...initialStyles
}));
}
if (status === 'open') {
setStyles({
transitionProperty: Object.keys(openStyles).map(camelCaseToKebabCase).join(','),
transitionDuration: openDuration + "ms",
...commonStyles,
...openStyles
});
}
if (status === 'close') {
const styles = closeStyles || initialStyles;
setStyles({
transitionProperty: Object.keys(styles).map(camelCaseToKebabCase).join(','),
transitionDuration: closeDuration + "ms",
...commonStyles,
...styles
});
}
}, [closeDuration, closeRef, initialRef, openRef, commonRef, openDuration, status, fnArgs]);
return {
isMounted,
styles
};
}
/**
* Provides a matching callback that can be used to focus an item as the user
* types, often used in tandem with `useListNavigation()`.
* @see https://floating-ui.com/docs/useTypeahead
*/
function useTypeahead(context, props) {
var _ref;
const {
open,
dataRef
} = context;
const {
listRef,
activeIndex,
onMatch: unstable_onMatch,
onTypingChange: unstable_onTypingChange,
enabled = true,
findMatch = null,
resetMs = 750,
ignoreKeys = [],
selectedIndex = null
} = props;
const timeoutIdRef = React.useRef();
const stringRef = React.useRef('');
const prevIndexRef = React.useRef((_ref = selectedIndex != null ? selectedIndex : activeIndex) != null ? _ref : -1);
const matchIndexRef = React.useRef(null);
const onMatch = useEffectEvent(unstable_onMatch);
const onTypingChange = useEffectEvent(unstable_onTypingChange);
const findMatchRef = useLatestRef(findMatch);
const ignoreKeysRef = useLatestRef(ignoreKeys);
index(() => {
if (open) {
clearTimeout(timeoutIdRef.current);
matchIndexRef.current = null;
stringRef.current = '';
}
}, [open]);
index(() => {
// Sync arrow key navigation but not typeahead navigation.
if (open && stringRef.current === '') {
var _ref2;
prevIndexRef.current = (_ref2 = selectedIndex != null ? selectedIndex : activeIndex) != null ? _ref2 : -1;
}
}, [open, selectedIndex, activeIndex]);
const setTypingChange = useEffectEvent(value => {
if (value) {
if (!dataRef.current.typing) {
dataRef.current.typing = value;
onTypingChange(value);
}
} else {
if (dataRef.current.typing) {
dataRef.current.typing = value;
onTypingChange(value);
}
}
});
const onKeyDown = useEffectEvent(event => {
function getMatchingIndex(list, orderedList, string) {
const str = findMatchRef.current ? findMatchRef.current(orderedList, string) : orderedList.find(text => (text == null ? void 0 : text.toLocaleLowerCase().indexOf(string.toLocaleLowerCase())) === 0);
return str ? list.indexOf(str) : -1;
}
const listContent = listRef.current;
if (stringRef.current.length > 0 && stringRef.current[0] !== ' ') {
if (getMatchingIndex(listContent, listContent, stringRef.current) === -1) {
setTypingChange(false);
} else if (event.key === ' ') {
stopEvent(event);
}
}
if (listContent == null || ignoreKeysRef.current.includes(event.key) ||
// Character key.
event.key.length !== 1 ||
// Modifier key.
event.ctrlKey || event.metaKey || event.altKey) {
return;
}
if (open && event.key !== ' ') {
stopEvent(event);
setTypingChange(true);
}
// Bail out if the list contains a word like "llama" or "aaron". TODO:
// allow it in this case, too.
const allowRapidSuccessionOfFirstLetter = listContent.every(text => {
var _text$, _text$2;
return text ? ((_text$ = text[0]) == null ? void 0 : _text$.toLocaleLowerCase()) !== ((_text$2 = text[1]) == null ? void 0 : _text$2.toLocaleLowerCase()) : true;
});
// Allows the user to cycle through items that start with the same letter
// in rapid succession.
if (allowRapidSuccessionOfFirstLetter && stringRef.current === event.key) {
stringRef.current = '';
prevIndexRef.current = matchIndexRef.current;
}
stringRef.current += event.key;
clearTimeout(timeoutIdRef.current);
timeoutIdRef.current = setTimeout(() => {
stringRef.current = '';
prevIndexRef.current = matchIndexRef.current;
setTypingChange(false);
}, resetMs);
const prevIndex = prevIndexRef.current;
const index = getMatchingIndex(listContent, [...listContent.slice((prevIndex || 0) + 1), ...listContent.slice(0, (prevIndex || 0) + 1)], stringRef.current);
if (index !== -1) {
onMatch(index);
matchIndexRef.current = index;
} else if (event.key !== ' ') {
stringRef.current = '';
setTypingChange(false);
}
});
const reference = React.useMemo(() => ({
onKeyDown
}), [onKeyDown]);
const floating = React.useMemo(() => {
return {
onKeyDown,
onKeyUp(event) {
if (event.key === ' ') {
setTypingChange(false);
}
}
};
}, [onKeyDown, setTypingChange]);
return React.useMemo(() => enabled ? {
reference,
floating
} : {}, [enabled, reference, floating]);
}
function getArgsWithCustomFloatingHeight(state, height) {
return {
...state,
rects: {
...state.rects,
floating: {
...state.rects.floating,
height
}
}
};
}
/**
* Positions the floating element such that an inner element inside of it is
* anchored to the reference element.
* @see https://floating-ui.com/docs/inner
*/
const inner = props => ({
name: 'inner',
options: props,
async fn(state) {
const {
listRef,
overflowRef,
onFallbackChange,
offset: innerOffset = 0,
index = 0,
minItemsVisible = 4,
referenceOverflowThreshold = 0,
scrollRef,
...detectOverflowOptions
} = evaluate(props, state);
const {
rects,
elements: {
floating
}
} = state;
const item = listRef.current[index];
const scrollEl = (scrollRef == null ? void 0 : scrollRef.current) || floating;
// Valid combinations:
// 1. Floating element is the scrollRef and has a border (default)
// 2. Floating element is not the scrollRef, floating element has a border
// 3. Floating element is not the scrollRef, scrollRef has a border
// Floating > {...getFloatingProps()} wrapper > scrollRef > items is not
// allowed as VoiceOver doesn't work.
const clientTop = floating.clientTop || scrollEl.clientTop;
const floatingIsBordered = floating.clientTop !== 0;
const scrollElIsBordered = scrollEl.clientTop !== 0;
const floatingIsScrollEl = floating === scrollEl;
if (process.env.NODE_ENV !== "production") {
if (!state.placement.startsWith('bottom')) {
warn('`placement` side must be "bottom" when using the `inner`', 'middleware.');
}
}
if (!item) {
return {};
}
const nextArgs = {
...state,
...(await offset(-item.offsetTop - floating.clientTop - rects.reference.height / 2 - item.offsetHeight / 2 - innerOffset).fn(state))
};
const overflow = await detectOverflow(getArgsWithCustomFloatingHeight(nextArgs, scrollEl.scrollHeight + clientTop + floating.clientTop), detectOverflowOptions);
const refOverflow = await detectOverflow(nextArgs, {
...detectOverflowOptions,
elementContext: 'reference'
});
const diffY = max(0, overflow.top);
const nextY = nextArgs.y + diffY;
const isScrollable = scrollEl.scrollHeight > scrollEl.clientHeight;
const rounder = isScrollable ? v => v : round;
const maxHeight = rounder(max(0, scrollEl.scrollHeight + (floatingIsBordered && floatingIsScrollEl || scrollElIsBordered ? clientTop * 2 : 0) - diffY - max(0, overflow.bottom)));
scrollEl.style.maxHeight = maxHeight + "px";
scrollEl.scrollTop = diffY;
// There is not enough space, fallback to standard anchored positioning
if (onFallbackChange) {
const shouldFallback = scrollEl.offsetHeight < item.offsetHeight * min(minItemsVisible, listRef.current.length) - 1 || refOverflow.top >= -referenceOverflowThreshold || refOverflow.bottom >= -referenceOverflowThreshold;
ReactDOM.flushSync(() => onFallbackChange(shouldFallback));
}
if (overflowRef) {
overflowRef.current = await detectOverflow(getArgsWithCustomFloatingHeight({
...nextArgs,
y: nextY
}, scrollEl.offsetHeight + clientTop + floating.clientTop), detectOverflowOptions);
}
return {
y: nextY
};
}
});
/**
* Changes the `inner` middleware's `offset` upon a `wheel` event to
* expand the floating element's height, revealing more list items.
* @see https://floating-ui.com/docs/inner
*/
function useInnerOffset(context, props) {
const {
open,
elements
} = context;
const {
enabled = true,
overflowRef,
scrollRef,
onChange: unstable_onChange
} = props;
const onChange = useEffectEvent(unstable_onChange);
const controlledScrollingRef = React.useRef(false);
const prevScrollTopRef = React.useRef(null);
const initialOverflowRef = React.useRef(null);
React.useEffect(() => {
if (!enabled) return;
function onWheel(e) {
if (e.ctrlKey || !el || overflowRef.current == null) {
return;
}
const dY = e.deltaY;
const isAtTop = overflowRef.current.top >= -0.5;
const isAtBottom = overflowRef.current.bottom >= -0.5;
const remainingScroll = el.scrollHeight - el.clientHeight;
const sign = dY < 0 ? -1 : 1;
const method = dY < 0 ? 'max' : 'min';
if (el.scrollHeight <= el.clientHeight) {
return;
}
if (!isAtTop && dY > 0 || !isAtBottom && dY < 0) {
e.preventDefault();
ReactDOM.flushSync(() => {
onChange(d => d + Math[method](dY, remainingScroll * sign));
});
} else if (/firefox/i.test(getUserAgent())) {
// Needed to propagate scrolling during momentum scrolling phase once
// it gets limited by the boundary. UX improvement, not critical.
el.scrollTop += dY;
}
}
const el = (scrollRef == null ? void 0 : scrollRef.current) || elements.floating;
if (open && el) {
el.addEventListener('wheel', onWheel);
// Wait for the position to be ready.
requestAnimationFrame(() => {
prevScrollTopRef.current = el.scrollTop;
if (overflowRef.current != null) {
initialOverflowRef.current = {
...overflowRef.current
};
}
});
return () => {
prevScrollTopRef.current = null;
initialOverflowRef.current = null;
el.removeEventListener('wheel', onWheel);
};
}
}, [enabled, open, elements.floating, overflowRef, scrollRef, onChange]);
const floating = React.useMemo(() => ({
onKeyDown() {
controlledScrollingRef.current = true;
},
onWheel() {
controlledScrollingRef.current = false;
},
onPointerMove() {
controlledScrollingRef.current = false;
},
onScroll() {
const el = (scrollRef == null ? void 0 : scrollRef.current) || elements.floating;
if (!overflowRef.current || !el || !controlledScrollingRef.current) {
return;
}
if (prevScrollTopRef.current !== null) {
const scrollDiff = el.scrollTop - prevScrollTopRef.current;
if (overflowRef.current.bottom < -0.5 && scrollDiff < -1 || overflowRef.current.top < -0.5 && scrollDiff > 1) {
ReactDOM.flushSync(() => onChange(d => d + scrollDiff));
}
}
// [Firefox] Wait for the height change to have been applied.
requestAnimationFrame(() => {
prevScrollTopRef.current = el.scrollTop;
});
}
}), [elements.floating, onChange, overflowRef, scrollRef]);
return React.useMemo(() => enabled ? {
floating
} : {}, [enabled, floating]);
}
function isPointInPolygon(point, polygon) {
const [x, y] = point;
let isInside = false;
const length = polygon.length;
for (let i = 0, j = length - 1; i < length; j = i++) {
const [xi, yi] = polygon[i] || [0, 0];
const [xj, yj] = polygon[j] || [0, 0];
const intersect = yi >= y !== yj >= y && x <= (xj - xi) * (y - yi) / (yj - yi) + xi;
if (intersect) {
isInside = !isInside;
}
}
return isInside;
}
function isInside(point, rect) {
return point[0] >= rect.x && point[0] <= rect.x + rect.width && point[1] >= rect.y && point[1] <= rect.y + rect.height;
}
/**
* Generates a safe polygon area that the user can traverse without closing the
* floating element once leaving the reference element.
* @see https://floating-ui.com/docs/useHover#safepolygon
*/
function safePolygon(options) {
if (options === void 0) {
options = {};
}
const {
buffer = 0.5,
blockPointerEvents = false,
requireIntent = true
} = options;
let timeoutId;
let hasLanded = false;
let lastX = null;
let lastY = null;
let lastCursorTime = performance.now();
function getCursorSpeed(x, y) {
const currentTime = performance.now();
const elapsedTime = currentTime - lastCursorTime;
if (lastX === null || lastY === null || elapsedTime === 0) {
lastX = x;
lastY = y;
lastCursorTime = currentTime;
return null;
}
const deltaX = x - lastX;
const deltaY = y - lastY;
const distance = Math.sqrt(deltaX * deltaX + deltaY * deltaY);
const speed = distance / elapsedTime; // px / ms
lastX = x;
lastY = y;
lastCursorTime = currentTime;
return speed;
}
const fn = _ref => {
let {
x,
y,
placement,
elements,
onClose,
nodeId,
tree
} = _ref;
return function onMouseMove(event) {
function close() {
clearTimeout(timeoutId);
onClose();
}
clearTimeout(timeoutId);
if (!elements.domReference || !elements.floating || placement == null || x == null || y == null) {
return;
}
const {
clientX,
clientY
} = event;
const clientPoint = [clientX, clientY];
const target = getTarget(event);
const isLeave = event.type === 'mouseleave';
const isOverFloatingEl = contains(elements.floating, target);
const isOverReferenceEl = contains(elements.domReference, target);
const refRect = elements.domReference.getBoundingClientRect();
const rect = elements.floating.getBoundingClientRect();
const side = placement.split('-')[0];
const cursorLeaveFromRight = x > rect.right - rect.width / 2;
const cursorLeaveFromBottom = y > rect.bottom - rect.height / 2;
const isOverReferenceRect = isInside(clientPoint, refRect);
const isFloatingWider = rect.width > refRect.width;
const isFloatingTaller = rect.height > refRect.height;
const left = (isFloatingWider ? refRect : rect).left;
const right = (isFloatingWider ? refRect : rect).right;
const top = (isFloatingTaller ? refRect : rect).top;
const bottom = (isFloatingTaller ? refRect : rect).bottom;
if (isOverFloatingEl) {
hasLanded = true;
if (!isLeave) {
return;
}
}
if (isOverReferenceEl) {
hasLanded = false;
}
if (isOverReferenceEl && !isLeave) {
hasLanded = true;
return;
}
// Prevent overlapping floating element from being stuck in an open-close
// loop: https://github.com/floating-ui/floating-ui/issues/1910
if (isLeave && isElement(event.relatedTarget) && contains(elements.floating, event.relatedTarget)) {
return;
}
// If any nested child is open, abort.
if (tree && getChildren(tree.nodesRef.current, nodeId).some(_ref2 => {
let {
context
} = _ref2;
return context == null ? void 0 : context.open;
})) {
return;
}
// If the pointer is leaving from the opposite side, the "buffer" logic
// creates a point where the floating element remains open, but should be
// ignored.
// A constant of 1 handles floating point rounding errors.
if (side === 'top' && y >= refRect.bottom - 1 || side === 'bottom' && y <= refRect.top + 1 || side === 'left' && x >= refRect.right - 1 || side === 'right' && x <= refRect.left + 1) {
return close();
}
// Ignore when the cursor is within the rectangular trough between the
// two elements. Since the triangle is created from the cursor point,
// which can start beyond the ref element's edge, traversing back and
// forth from the ref to the floating element can cause it to close. This
// ensures it always remains open in that case.
let rectPoly = [];
switch (side) {
case 'top':
rectPoly = [[left, refRect.top + 1], [left, rect.bottom - 1], [right, rect.bottom - 1], [right, refRect.top + 1]];
break;
case 'bottom':
rectPoly = [[left, rect.top + 1], [left, refRect.bottom - 1], [right, refRect.bottom - 1], [right, rect.top + 1]];
break;
case 'left':
rectPoly = [[rect.right - 1, bottom], [rect.right - 1, top], [refRect.left + 1, top], [refRect.left + 1, bottom]];
break;
case 'right':
rectPoly = [[refRect.right - 1, bottom], [refRect.right - 1, top], [rect.left + 1, top], [rect.left + 1, bottom]];
break;
}
function getPolygon(_ref3) {
let [x, y] = _ref3;
switch (side) {
case 'top':
{
const cursorPointOne = [isFloatingWider ? x + buffer / 2 : cursorLeaveFromRight ? x + buffer * 4 : x - buffer * 4, y + buffer + 1];
const cursorPointTwo = [isFloatingWider ? x - buffer / 2 : cursorLeaveFromRight ? x + buffer * 4 : x - buffer * 4, y + buffer + 1];
const commonPoints = [[rect.left, cursorLeaveFromRight ? rect.bottom - buffer : isFloatingWider ? rect.bottom - buffer : rect.top], [rect.right, cursorLeaveFromRight ? isFloatingWider ? rect.bottom - buffer : rect.top : rect.bottom - buffer]];
return [cursorPointOne, cursorPointTwo, ...commonPoints];
}
case 'bottom':
{
const cursorPointOne = [isFloatingWider ? x + buffer / 2 : cursorLeaveFromRight ? x + buffer * 4 : x - buffer * 4, y - buffer];
const cursorPointTwo = [isFloatingWider ? x - buffer / 2 : cursorLeaveFromRight ? x + buffer * 4 : x - buffer * 4, y - buffer];
const commonPoints = [[rect.left, cursorLeaveFromRight ? rect.top + buffer : isFloatingWider ? rect.top + buffer : rect.bottom], [rect.right, cursorLeaveFromRight ? isFloatingWider ? rect.top + buffer : rect.bottom : rect.top + buffer]];
return [cursorPointOne, cursorPointTwo, ...commonPoints];
}
case 'left':
{
const cursorPointOne = [x + buffer + 1, isFloatingTaller ? y + buffer / 2 : cursorLeaveFromBottom ? y + buffer * 4 : y - buffer * 4];
const cursorPointTwo = [x + buffer + 1, isFloatingTaller ? y - buffer / 2 : cursorLeaveFromBottom ? y + buffer * 4 : y - buffer * 4];
const commonPoints = [[cursorLeaveFromBottom ? rect.right - buffer : isFloatingTaller ? rect.right - buffer : rect.left, rect.top], [cursorLeaveFromBottom ? isFloatingTaller ? rect.right - buffer : rect.left : rect.right - buffer, rect.bottom]];
return [...commonPoints, cursorPointOne, cursorPointTwo];
}
case 'right':
{
const cursorPointOne = [x - buffer, isFloatingTaller ? y + buffer / 2 : cursorLeaveFromBottom ? y + buffer * 4 : y - buffer * 4];
const cursorPointTwo = [x - buffer, isFloatingTaller ? y - buffer / 2 : cursorLeaveFromBottom ? y + buffer * 4 : y - buffer * 4];
const commonPoints = [[cursorLeaveFromBottom ? rect.left + buffer : isFloatingTaller ? rect.left + buffer : rect.right, rect.top], [cursorLeaveFromBottom ? isFloatingTaller ? rect.left + buffer : rect.right : rect.left + buffer, rect.bottom]];
return [cursorPointOne, cursorPointTwo, ...commonPoints];
}
}
}
if (isPointInPolygon([clientX, clientY], rectPoly)) {
return;
}
if (hasLanded && !isOverReferenceRect) {
return close();
}
if (!isLeave && requireIntent) {
const cursorSpeed = getCursorSpeed(event.clientX, event.clientY);
const cursorSpeedThreshold = 0.1;
if (cursorSpeed !== null && cursorSpeed < cursorSpeedThreshold) {
return close();
}
}
if (!isPointInPolygon([clientX, clientY], getPolygon([x, y]))) {
close();
} else if (!hasLanded && requireIntent) {
timeoutId = window.setTimeout(close, 40);
}
};
};
fn.__options = {
blockPointerEvents
};
return fn;
}
export { Composite, CompositeItem, FloatingArrow, FloatingDelayGroup, FloatingFocusManager, FloatingList, FloatingNode, FloatingOverlay, FloatingPortal, FloatingTree, inner, safePolygon, useClick, useClientPoint, useDelayGroup, useDelayGroupContext, useDismiss, useFloating, useFloatingNodeId, useFloatingParentNodeId, useFloatingPortalNode, useFloatingRootContext, useFloatingTree, useFocus, useHover, useId, useInnerOffset, useInteractions, useListItem, useListNavigation, useMergeRefs, useRole, useTransitionStatus, useTransitionStyles, useTypeahead };